Areloch 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) 7 年 前
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dedicated aa35157eef PlatformSDL implementation. 11 年 前
mac 51df59092d Assorted bug fixes 8 年 前
sdl 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) 7 年 前
test fbd97b0cf8 Ported non-interactive window manager test. 11 年 前
win32 1098891565 Updates PlatformCursorController to use full set of SDL cursors. 7 年 前
platformCursorController.cpp 3336bffad2 Changes for Linux. 11 年 前
platformCursorController.h 1098891565 Updates PlatformCursorController to use full set of SDL cursors. 7 年 前
platformInterface.cpp 475f218bcd Modified files for SDL2. 11 年 前
platformWindow.cpp a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. 10 年 前
platformWindow.h a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. 10 年 前
platformWindowMgr.h 0878f005c0 Fixed the pure virtual function to be an empty one, which should resolve the linux build failure. 11 年 前
windowInputGenerator.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年 前
windowInputGenerator.h 3ecbb4b7e5 fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.) 9 年 前