Azaezel e7c3085d5f corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged vor 7 Jahren
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guiBitmapButtonCtrl.cpp 8bc4858fa3 companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew vor 8 Jahren
guiBitmapButtonCtrl.h 76228f2d0c alpha masking for buttons. original attribution @dottools vor 9 Jahren
guiBorderButton.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiButtonBaseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiButtonBaseCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiButtonCtrl.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiCheckBoxCtrl.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiCheckBoxCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiIconButtonCtrl.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
guiIconButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiRadioCtrl.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiRadioCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiSwatchButtonCtrl.cpp e7c3085d5f corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged vor 7 Jahren
guiSwatchButtonCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
guiToggleButtonCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() vor 9 Jahren
guiToggleButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiToolboxButtonCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
guiToolboxButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren