Azaezel 75fa06dec2 Merge branch 'development' of https://github.com/GarageGames/Torque3D into FrameMallocMallet 9 年 前
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T3D 37e030f8f4 Makes vehicles work with the physics plugins. 9 年 前
app 794f1b9536 Merge pull request #1532 from GarageGames/pr/1143 10 年 前
assets 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年 前
cinterface 12d435c341 Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 10 年 前
collision 11398bb04e Issue found with PVS-Studio: 10 年 前
component acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年 前
console 383d27f2ec The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible. 9 年 前
core 908be4818f Merge pull request #1519 from Azaezel/deferredShading 10 年 前
environment 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean 9 年 前
forest 2753f562e8 shadow caching 10 年 前
gfx 75fa06dec2 Merge branch 'development' of https://github.com/GarageGames/Torque3D into FrameMallocMallet 9 年 前
gui 383d27f2ec The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible. 9 年 前
i18n 527c3790d6 Issue found with PVS-Studio: 10 年 前
lighting 41e5caf22b Direct3D11 Engine/source changes 9 年 前
main 8862bc2f3a Pass by const reference 11 年 前
materials ee6d9961e3 Merge pull request #1582 from Azaezel/SubSurf 9 年 前
math 8a7159c00e Fixes the drawUtil rendering of polyhedrons by correcting the index ordering to work with triangleStrip as opposed to Fan. 9 年 前
module 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年 前
navigation bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 年 前
persistence 4c17d4bb49 Fix case sensitivity and Platform::fileDelete 10 年 前
platform c0a96c908f Adds handling for if the user cancels out of the file dialog, and adds support for proper multi-filters. 9 年 前
platformMac 4c17d4bb49 Fix case sensitivity and Platform::fileDelete 10 年 前
platformPOSIX 6450294855 Fixes for dedicated build on linux. 11 年 前
platformSDL 3bb4fda47a SDL epoxy stuff. 9 年 前
platformWin32 fddc00b39b Merge branch 'development-gg' into epoxy 9 年 前
platformX86UNIX ec6f9c05a6 Integrates the nativeFileDialog library to enable native file dialogs on the major platforms. It is activated with SDL. 9 年 前
postFx 41e5caf22b Direct3D11 Engine/source changes 9 年 前
renderInstance 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean 9 年 前
scene bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 年 前
sfx f30aac3655 Merge pull request #1424 from rextimmy/fmod_crash_fix 10 年 前
shaderGen 942235d114 Fixes vertcolor code insertion order, and applies it adaptively based on defered or forward lit context 9 年 前
sim 10cb6ab9c4 Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153 10 年 前
terrain 41e5caf22b Direct3D11 Engine/source changes 9 年 前
testing fae1bad96c All unit tests that run now pass. 11 年 前
ts 41e5caf22b Direct3D11 Engine/source changes 9 年 前
util 10cb6ab9c4 Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153 10 年 前
windowManager 41e5caf22b Direct3D11 Engine/source changes 9 年 前
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 年 前