Areloch e00bd847fd Fixes Bullet not supporting holes in terrain. пре 9 година
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assets 6cc7bcd2e0 Merge pull request #1805 from Azaezel/startRightEndRight пре 9 година
components 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. пре 9 година
decal 988bd47d52 Visibility change as sugested by dottools пре 10 година
examples 3a18819e1e Issue found by PVS Studio: пре 10 година
fps 00a4a21e3f Merge pull request #1790 from blackwc/guihealthbarhud-flip пре 9 година
fx 269b195355 Merge pull request #1804 from Azaezel/greatestZero пре 9 година
gameBase e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 пре 9 година
physics e00bd847fd Fixes Bullet not supporting holes in terrain. пре 9 година
sceneComponent 7dbfe6994d Engine directory for ticket #1 пре 13 година
sfx fbfd3ed8ed clang: constructor initialization order пре 9 година
turret e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 пре 9 година
vehicles 1ee127b753 more unused variable cleanups пре 9 година
accumulationVolume.cpp 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. пре 9 година
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. пре 11 година
aiClient.cpp 2f48f31a6f Fixed String comparisons. пре 11 година
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. пре 11 година
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. пре 11 година
aiConnection.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
aiPlayer.cpp 8121408029 doc correction пре 9 година
aiPlayer.h ef3162616b Removes an extraneous Namespace usage on a function declaration that could cause compiler errors. пре 9 година
camera.cpp ba91478fad Baseline working openvr code пре 9 година
camera.h ba91478fad Baseline working openvr code пре 9 година
cameraSpline.cpp a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. пре 9 година
cameraSpline.h a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. пре 9 година
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
containerQuery.h fbfd3ed8ed clang: constructor initialization order пре 9 година
convexShape.cpp 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 пре 9 година
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth пре 13 година
debris.cpp 1ee127b753 more unused variable cleanups пре 9 година
debris.h 0e896a9a02 clang: unsigned>0 checks пре 9 година
entity.cpp 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. пре 9 година
entity.h 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) пре 9 година
gameFunctions.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. пре 9 година
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. пре 10 година
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. пре 10 година
groundPlane.cpp fbfd3ed8ed clang: constructor initialization order пре 9 година
groundPlane.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiMaterialPreview.cpp fbfd3ed8ed clang: constructor initialization order пре 9 година
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiObjectView.cpp fbfd3ed8ed clang: constructor initialization order пре 9 година
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() пре 12 година
item.cpp cd3b080526 Item Mounting пре 9 година
item.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls пре 11 година
levelInfo.cpp fbfd3ed8ed clang: constructor initialization order пре 9 година
levelInfo.h 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. пре 9 година
lightAnimData.cpp ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 пре 9 година
lightAnimData.h ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 пре 9 година
lightBase.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. пре 9 година
lightBase.h 2753f562e8 shadow caching пре 10 година
lightDescription.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. пре 9 година
lightDescription.h 2753f562e8 shadow caching пре 10 година
lightFlareData.cpp fbfd3ed8ed clang: constructor initialization order пре 9 година
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. пре 11 година
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. пре 11 година
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. пре 13 година
missionMarker.cpp a285b7b07b SpawnSphere Mounting пре 9 година
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. пре 11 година
objectTypes.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. пре 9 година
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
pathCamera.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls пре 11 година
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls пре 11 година
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
physicalZone.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
player.cpp e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 пре 9 година
player.h 269b195355 Merge pull request #1804 from Azaezel/greatestZero пре 9 година
pointLight.cpp 2753f562e8 shadow caching пре 10 година
pointLight.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
portal.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
portal.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
prefab.cpp 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. пре 9 година
prefab.h 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. пре 9 година
projectile.cpp fbfd3ed8ed clang: constructor initialization order пре 9 година
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx пре 12 година
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes пре 11 година
proximityMine.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
resource.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: пре 10 година
rigid.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
rigidShape.cpp 1ee127b753 more unused variable cleanups пре 9 година
rigidShape.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls пре 11 година
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
shapeBase.cpp fbfd3ed8ed clang: constructor initialization order пре 9 година
shapeBase.h 5f5466d90d clang: consistent callbacks пре 9 година
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
shapeImage.cpp 5f5466d90d clang: consistent callbacks пре 9 година
spotLight.cpp 2753f562e8 shadow caching пре 10 година
spotLight.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
staticShape.cpp e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 пре 9 година
staticShape.h 5f5466d90d clang: consistent callbacks пре 9 година
trigger.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. пре 10 година
trigger.h a1740e8a9c Made Trigger friendlier towards inheritance. пре 13 година
tsStatic.cpp 4c59f39c09 Merge pull request #1642 from Azaezel/globalAccumulation пре 9 година
tsStatic.h 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. пре 9 година
zone.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
zone.h 7dbfe6994d Engine directory for ticket #1 пре 13 година