Azaezel 1f6e66a1d7 directional coloration for pathnodes, as well as enlarges both the look and handle size for ease of use. 9 anos atrás
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culling 1ee127b753 more unused variable cleanups 9 anos atrás
mixin b2b950c84a Add missing include guards to some headers 11 anos atrás
zones 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 anos atrás
fogStructs.h 55c91d29aa Default value for WaterFogData plane distance 12 anos atrás
pathManager.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors 11 anos atrás
pathManager.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
reflectionManager.cpp cc9955e102 unused variable cleanup 9 anos atrás
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 anos atrás
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 anos atrás
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
reflector.cpp cc9955e102 unused variable cleanup 9 anos atrás
reflector.h 1198932e87 Basic fix for reflections in both stereo rendering modes 9 anos atrás
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 anos atrás
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 anos atrás
sceneContainer.cpp bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 anos atrás
sceneContainer.h d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 anos atrás
sceneManager.cpp 6cc7bcd2e0 Merge pull request #1805 from Azaezel/startRightEndRight 9 anos atrás
sceneManager.h dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. 9 anos atrás
sceneObject.cpp 172e62a8f1 Mount Process Order Fix 2 9 anos atrás
sceneObject.h bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 anos atrás
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 11 anos atrás
sceneRenderState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 anos atrás
sceneRenderState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 anos atrás
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
sceneTracker.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
simPath.cpp 1f6e66a1d7 directional coloration for pathnodes, as well as enlarges both the look and handle size for ease of use. 9 anos atrás
simPath.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 anos atrás