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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 tahun lalu |
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components
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 tahun lalu |
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decal
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988bd47d52
Visibility change as sugested by dottools
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10 tahun lalu |
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examples
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3a18819e1e
Issue found by PVS Studio:
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10 tahun lalu |
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fps
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553cf260f1
Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier.
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9 tahun lalu |
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fx
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e06018aeea
Properly initiates the max number of drops per batch to avoid possible corruption issues.
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9 tahun lalu |
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gameBase
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212ac36cc1
Tidy up indentation in openvr changes
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9 tahun lalu |
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physics
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5f463d09d9
replace fix #1736 for add physicShape datablock from the editor
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9 tahun lalu |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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sfx
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355ce5d854
Andrew's fix for ear transform with detached camera.
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11 tahun lalu |
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turret
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a27fddc29a
Turret Mounting
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9 tahun lalu |
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vehicles
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937b8830e1
Vehicle Mounting
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9 tahun lalu |
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accumulationVolume.cpp
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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9 tahun lalu |
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accumulationVolume.h
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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11 tahun lalu |
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aiClient.cpp
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2f48f31a6f
Fixed String comparisons.
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11 tahun lalu |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 tahun lalu |
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aiConnection.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 tahun lalu |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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aiPlayer.cpp
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fd7f8e5c8c
Merge pull request #1657 from John3/fixAimOffset
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9 tahun lalu |
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aiPlayer.h
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ef3162616b
Removes an extraneous Namespace usage on a function declaration that could cause compiler errors.
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9 tahun lalu |
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camera.cpp
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ba91478fad
Baseline working openvr code
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9 tahun lalu |
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camera.h
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ba91478fad
Baseline working openvr code
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9 tahun lalu |
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cameraSpline.cpp
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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9 tahun lalu |
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cameraSpline.h
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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9 tahun lalu |
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containerQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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containerQuery.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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convexShape.cpp
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3a18819e1e
Issue found by PVS Studio:
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10 tahun lalu |
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convexShape.h
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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13 tahun lalu |
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debris.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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11 tahun lalu |
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debris.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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entity.cpp
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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9 tahun lalu |
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entity.h
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510b726f6f
Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
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9 tahun lalu |
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gameFunctions.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 tahun lalu |
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gameFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 tahun lalu |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 tahun lalu |
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groundPlane.cpp
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91e542b8ec
SceneCullingState with culling and camera frustum
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12 tahun lalu |
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groundPlane.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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guiMaterialPreview.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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11 tahun lalu |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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guiObjectView.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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11 tahun lalu |
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guiObjectView.h
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9205561c96
guiObjectView.setCameraRotation()
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12 tahun lalu |
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item.cpp
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cd3b080526
Item Mounting
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9 tahun lalu |
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item.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 tahun lalu |
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levelInfo.cpp
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e0e1cbb3be
force a volume refresh on levelinfo AccuTexture change
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9 tahun lalu |
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levelInfo.h
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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9 tahun lalu |
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lightAnimData.cpp
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 tahun lalu |
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lightAnimData.h
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 tahun lalu |
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lightBase.cpp
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dfb8f4f5e5
Makes point and spot lights be correctly culled with zoning like other objects.
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9 tahun lalu |
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lightBase.h
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2753f562e8
shadow caching
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10 tahun lalu |
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lightDescription.cpp
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2753f562e8
shadow caching
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10 tahun lalu |
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lightDescription.h
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2753f562e8
shadow caching
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10 tahun lalu |
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lightFlareData.cpp
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784f6f92d8
Fix lens flare in side-by-side view
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9 tahun lalu |
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lightFlareData.h
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190f68b998
Fix SkatterSky flare occlusion.
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11 tahun lalu |
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missionArea.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 tahun lalu |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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13 tahun lalu |
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missionMarker.cpp
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a285b7b07b
SpawnSphere Mounting
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9 tahun lalu |
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missionMarker.h
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fbc9660bc3
WaypointTeam never worked and if you look at the code you can see its not very clean.
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11 tahun lalu |
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objectTypes.h
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dfb8f4f5e5
Makes point and spot lights be correctly culled with zoning like other objects.
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9 tahun lalu |
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occlusionVolume.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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pathCamera.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 tahun lalu |
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pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 tahun lalu |
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physicalZone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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physicalZone.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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player.cpp
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212ac36cc1
Tidy up indentation in openvr changes
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9 tahun lalu |
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player.h
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e6159a590a
Add basic support for showing openvr controllers and tracked objects
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9 tahun lalu |
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pointLight.cpp
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2753f562e8
shadow caching
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10 tahun lalu |
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pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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portal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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portal.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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prefab.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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prefab.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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projectile.cpp
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2fbf6bdb9d
Removed a space.
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10 tahun lalu |
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projectile.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 tahun lalu |
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proximityMine.cpp
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 tahun lalu |
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proximityMine.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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10 tahun lalu |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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rigidShape.cpp
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8c2d5ee82c
RigidShape Mounting
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9 tahun lalu |
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rigidShape.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 tahun lalu |
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scopeAlwaysShape.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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shapeBase.cpp
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e6159a590a
Add basic support for showing openvr controllers and tracked objects
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9 tahun lalu |
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shapeBase.h
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ba91478fad
Baseline working openvr code
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9 tahun lalu |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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shapeImage.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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11 tahun lalu |
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spotLight.cpp
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2753f562e8
shadow caching
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10 tahun lalu |
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spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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staticShape.cpp
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c39ca2c25e
StaticShape Mounting
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9 tahun lalu |
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staticShape.h
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963ef1ecdb
Merge pull request #1654 from Azaezel/shape_mounting
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9 tahun lalu |
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trigger.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 tahun lalu |
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trigger.h
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a1740e8a9c
Made Trigger friendlier towards inheritance.
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13 tahun lalu |
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tsStatic.cpp
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 tahun lalu |
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tsStatic.h
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a9f77c4ffd
TSStatic Mounting
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9 tahun lalu |
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zone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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zone.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |