James Urquhart 82fd1794e6 Fix issue where console stack values were getting overwritten inside a C++ function 11 anni fa
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T3D e0436efc21 Merge pull request #910 from Winterleaf/StaticShapeAlphaLod 11 anni fa
app c354f59b72 Merge pull request #922 from eightyeight/fix-http-post 11 anni fa
cinterface 81a385094f Merge pull request #842 from eightyeight/console-func-refactor 11 anni fa
collision f348313413 Minor Improvement to depthSortList.cpp 11 anni fa
component b507dc9555 Merge branch 'master' into console-func-refactor 11 anni fa
console 82fd1794e6 Fix issue where console stack values were getting overwritten inside a C++ function 11 anni fa
core a849202bde Added Sanity Check for out of memory 11 anni fa
environment 8af6a16e3a Merge pull request #618 from BeamNG/clouds_shader_sampler_reg 11 anni fa
forest b507dc9555 Merge branch 'master' into console-func-refactor 11 anni fa
gfx d49018df63 Fix GLCircularVolatileBuffer incorrect binding. 11 anni fa
gui 2f8d18c0c0 Merge pull request #929 from BeamNG/remove_old_opengl_code 11 anni fa
i18n 08d4f6ebc0 Improvements to console refactor code 13 anni fa
lighting 1d3f3fdfe4 Fix OpenGL changes formating. 11 anni fa
main 9f47032522 Allow return status to be specified using quitWithStatus. 11 anni fa
materials 98e3651db5 Merge pull request #940 from BeamNG/add_opengl_support 11 anni fa
math 2546eec014 Merge pull request #877 from GarageGames/revert-794-euler_to_quat_revert 11 anni fa
navigation 2ae879ec70 NavPath::alwaysRender works the same as NavMesh::alwaysRender. 11 anni fa
platform 48ba106667 Just cleaned up some code 11 anni fa
platformMac b507dc9555 Merge branch 'master' into console-func-refactor 11 anni fa
platformPOSIX 6450294855 Fixes for dedicated build on linux. 11 anni fa
platformWin32 dd08fd2e7d Add OpenGL support. 11 anni fa
platformX86UNIX 81a385094f Merge pull request #842 from eightyeight/console-func-refactor 11 anni fa
postFx 9bd6d2e614 This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away. 11 anni fa
renderInstance 98e3651db5 Merge pull request #940 from BeamNG/add_opengl_support 11 anni fa
scene adc7c72caa clean PlaneReflector member variables declaration. 11 anni fa
sfx 1f0209db78 Merge pull request #917 from jamesu/fix_audio_print 11 anni fa
shaderGen ed0febea39 Clean GLSL fragment shader out. 11 anni fa
sim b507dc9555 Merge branch 'master' into console-func-refactor 11 anni fa
terrain f3e737e001 3 textures blending fix for OpenGL. 11 anni fa
testing fae1bad96c All unit tests that run now pass. 11 anni fa
ts 3082bb3adc Merge pull request #884 from GarageGames/development-3.6 11 anni fa
util 259030de47 Fix imposter capture on OpenGL. 11 anni fa
windowManager 98e3651db5 Merge pull request #940 from BeamNG/add_opengl_support 11 anni fa
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 anni fa