James Urquhart 82fd1794e6 Fix issue where console stack values were getting overwritten inside a C++ function 11 lat temu
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T3D e0436efc21 Merge pull request #910 from Winterleaf/StaticShapeAlphaLod 11 lat temu
app c354f59b72 Merge pull request #922 from eightyeight/fix-http-post 11 lat temu
cinterface 81a385094f Merge pull request #842 from eightyeight/console-func-refactor 11 lat temu
collision f348313413 Minor Improvement to depthSortList.cpp 11 lat temu
component b507dc9555 Merge branch 'master' into console-func-refactor 11 lat temu
console 82fd1794e6 Fix issue where console stack values were getting overwritten inside a C++ function 11 lat temu
core a849202bde Added Sanity Check for out of memory 11 lat temu
environment 8af6a16e3a Merge pull request #618 from BeamNG/clouds_shader_sampler_reg 11 lat temu
forest b507dc9555 Merge branch 'master' into console-func-refactor 11 lat temu
gfx d49018df63 Fix GLCircularVolatileBuffer incorrect binding. 11 lat temu
gui 2f8d18c0c0 Merge pull request #929 from BeamNG/remove_old_opengl_code 11 lat temu
i18n 08d4f6ebc0 Improvements to console refactor code 13 lat temu
lighting 1d3f3fdfe4 Fix OpenGL changes formating. 11 lat temu
main 9f47032522 Allow return status to be specified using quitWithStatus. 11 lat temu
materials 98e3651db5 Merge pull request #940 from BeamNG/add_opengl_support 11 lat temu
math 2546eec014 Merge pull request #877 from GarageGames/revert-794-euler_to_quat_revert 11 lat temu
navigation 2ae879ec70 NavPath::alwaysRender works the same as NavMesh::alwaysRender. 11 lat temu
platform 48ba106667 Just cleaned up some code 11 lat temu
platformMac b507dc9555 Merge branch 'master' into console-func-refactor 11 lat temu
platformPOSIX 6450294855 Fixes for dedicated build on linux. 11 lat temu
platformWin32 dd08fd2e7d Add OpenGL support. 11 lat temu
platformX86UNIX 81a385094f Merge pull request #842 from eightyeight/console-func-refactor 11 lat temu
postFx 9bd6d2e614 This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away. 11 lat temu
renderInstance 98e3651db5 Merge pull request #940 from BeamNG/add_opengl_support 11 lat temu
scene adc7c72caa clean PlaneReflector member variables declaration. 11 lat temu
sfx 1f0209db78 Merge pull request #917 from jamesu/fix_audio_print 11 lat temu
shaderGen ed0febea39 Clean GLSL fragment shader out. 11 lat temu
sim b507dc9555 Merge branch 'master' into console-func-refactor 11 lat temu
terrain f3e737e001 3 textures blending fix for OpenGL. 11 lat temu
testing fae1bad96c All unit tests that run now pass. 11 lat temu
ts 3082bb3adc Merge pull request #884 from GarageGames/development-3.6 11 lat temu
util 259030de47 Fix imposter capture on OpenGL. 11 lat temu
windowManager 98e3651db5 Merge pull request #940 from BeamNG/add_opengl_support 11 lat temu
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 lat temu