Areloch 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 anos atrás
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editors fbfd3ed8ed clang: constructor initialization order 9 anos atrás
VolumetricFog.cpp 3496c549b5 Hardware Skinning Support 9 anos atrás
VolumetricFog.h 21be97d206 Missed a few files. 10 anos atrás
VolumetricFogRTManager.cpp 41e5caf22b Direct3D11 Engine/source changes 9 anos atrás
VolumetricFogRTManager.h 41e5caf22b Direct3D11 Engine/source changes 9 anos atrás
basicClouds.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 anos atrás
basicClouds.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. 11 anos atrás
cloudLayer.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 anos atrás
cloudLayer.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. 11 anos atrás
decalRoad.cpp 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 anos atrás
decalRoad.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
meshRoad.cpp 1ee127b753 more unused variable cleanups 9 anos atrás
meshRoad.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
nodeListManager.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
nodeListManager.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
river.cpp 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 anos atrás
river.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 anos atrás
scatterSky.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 anos atrás
scatterSky.h 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching 10 anos atrás
skyBox.cpp ed264e4e12 from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.) 10 anos atrás
skyBox.h 27720cb786 Corrected SkyBox vertex format 10 anos atrás
sun.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 anos atrás
sun.h 2753f562e8 shadow caching 10 anos atrás
timeOfDay.cpp c19a70814c Tidy up and fix the various Assert macros 11 anos atrás
timeOfDay.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
waterBlock.cpp 1ee127b753 more unused variable cleanups 9 anos atrás
waterBlock.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 anos atrás
waterObject.cpp fbfd3ed8ed clang: constructor initialization order 9 anos atrás
waterObject.h 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 10 anos atrás
waterPlane.cpp dd64004eaf MacOS platform support. 9 anos atrás
waterPlane.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 anos atrás