Areloch 8781f2ab55 Add getScriptPath console function to GUIAsset %!s(int64=4) %!d(string=hai) anos
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T3D 8781f2ab55 Add getScriptPath console function to GUIAsset %!s(int64=4) %!d(string=hai) anos
Verve 9a795e89f3 Update usage of TinyXML to use TinyXML2 %!s(int64=4) %!d(string=hai) anos
afx 64b98b0c10 Converts most of AFX classes to utilize assets %!s(int64=4) %!d(string=hai) anos
app c7b44203ad sanity check %!s(int64=4) %!d(string=hai) anos
assets cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. %!s(int64=4) %!d(string=hai) anos
cinterface c76c5f7ee1 Removed unneeded duplicate of blank sky skybox %!s(int64=4) %!d(string=hai) anos
collision 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. %!s(int64=5) %!d(string=hai) anos
console c04f3ae166 Merge pull request #533 from Ragora/bugfix-linux-release-builds %!s(int64=4) %!d(string=hai) anos
core d7ed88494e * BugFix: Correct placement of the TORQUE_NOINLINE statements for MSVC compat. %!s(int64=4) %!d(string=hai) anos
environment ad05a78946 sanity check nodelist presence %!s(int64=4) %!d(string=hai) anos
forest 20e4f3c120 wrap to remove ambiguity %!s(int64=4) %!d(string=hai) anos
gfx 86a8fb5854 Merge pull request #523 from Azaezel/alpha40/windowWonk %!s(int64=4) %!d(string=hai) anos
gui 8781f2ab55 Add getScriptPath console function to GUIAsset %!s(int64=4) %!d(string=hai) anos
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
lighting c41b8e00ff clean up the light.cookie entries %!s(int64=4) %!d(string=hai) anos
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans %!s(int64=8) %!d(string=hai) anos
materials 76386f433c fix eronous extra glue code in macro, fix slash direction in include %!s(int64=4) %!d(string=hai) anos
math b7b4ced8d6 adds binary to decimal and vice versa methods %!s(int64=4) %!d(string=hai) anos
module 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
navigation 46b0aee637 NavMesh loading from zip file. %!s(int64=5) %!d(string=hai) anos
persistence 9a795e89f3 Update usage of TinyXML to use TinyXML2 %!s(int64=4) %!d(string=hai) anos
platform 1b55dce613 * Workaround: Implement noinline attributes for problematic functions in str.cpp due to what appears to be GCC compiler bugs. %!s(int64=4) %!d(string=hai) anos
platformMac eac0af2644 Merge commit 'c04f3ae166cf028aa005fb556906f935e52e71fb' into mac-font-stuff %!s(int64=4) %!d(string=hai) anos
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows %!s(int64=7) %!d(string=hai) anos
platformSDL 633bc040d0 Update thread ids for 64bit support. %!s(int64=4) %!d(string=hai) anos
platformWin32 633bc040d0 Update thread ids for 64bit support. %!s(int64=4) %!d(string=hai) anos
platformX86UNIX 633bc040d0 Update thread ids for 64bit support. %!s(int64=4) %!d(string=hai) anos
postFx 555c563b39 More updating of editor icons to assets %!s(int64=4) %!d(string=hai) anos
renderInstance 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
scene 8781f2ab55 Add getScriptPath console function to GUIAsset %!s(int64=4) %!d(string=hai) anos
sfx 633bc040d0 Update thread ids for 64bit support. %!s(int64=4) %!d(string=hai) anos
shaderGen 2287c28d32 be clear where we're referencing gbuffer render targets %!s(int64=4) %!d(string=hai) anos
sim 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path %!s(int64=6) %!d(string=hai) anos
terrain 438e6cbb3c fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter %!s(int64=4) %!d(string=hai) anos
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. %!s(int64=7) %!d(string=hai) anos
ts 8781f2ab55 Add getScriptPath console function to GUIAsset %!s(int64=4) %!d(string=hai) anos
util 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
windowManager 431fb05b6f get the splash screen on linux to stop corrupting the main window %!s(int64=4) %!d(string=hai) anos
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake %!s(int64=9) %!d(string=hai) anos
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos