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arch
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 rokov pred |
assimp
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2b295fb7f0
rest of virtuals removed
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1 rok pred |
collada
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2b295fb7f0
rest of virtuals removed
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1 rok pred |
loader
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efbe5e90f5
virtuals removed
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1 rok pred |
vhacd
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679f0ff065
vhacd
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1 rok pred |
instancingMatHook.cpp
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30144a9f98
TheoraTextureObject
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12 rokov pred |
instancingMatHook.h
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2b295fb7f0
rest of virtuals removed
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1 rok pred |
tsAnimate.cpp
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190a647254
animation clarification
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7 rokov pred |
tsCollision.cpp
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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4 rokov pred |
tsDecal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
tsDecal.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
tsDump.cpp
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 rokov pred |
tsIntegerSet.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
tsIntegerSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
tsLastDetail.cpp
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7216ba8530
Revert "revert #1148 as prematurely incorporated"
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1 rok pred |
tsLastDetail.h
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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3 rokov pred |
tsMaterialList.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 rokov pred |
tsMaterialList.h
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efbe5e90f5
virtuals removed
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1 rok pred |
tsMesh.cpp
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c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
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4 rokov pred |
tsMesh.h
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efbe5e90f5
virtuals removed
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1 rok pred |
tsMeshFit.cpp
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92b10df7eb
cleanup nodes
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1 rok pred |
tsMeshIntrinsics.cpp
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 rokov pred |
tsMeshIntrinsics.h
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3496c549b5
Hardware Skinning Support
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9 rokov pred |
tsPartInstance.cpp
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d0f9aca859
Code style improvement
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5 rokov pred |
tsPartInstance.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
tsRenderState.cpp
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7219899287
Working on shader const binding
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8 rokov pred |
tsRenderState.h
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39f86d8c30
asdasd
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8 rokov pred |
tsShape.cpp
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89b0c7f73b
Console Refactor
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2 rokov pred |
tsShape.h
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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3 rokov pred |
tsShapeAlloc.cpp
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489106ae5e
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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11 rokov pred |
tsShapeAlloc.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
tsShapeConstruct.cpp
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92b10df7eb
cleanup nodes
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1 rok pred |
tsShapeConstruct.h
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92b10df7eb
cleanup nodes
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1 rok pred |
tsShapeEdit.cpp
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2eefb4972f
* BugFix: Correct an ASAN memory access error in TSShapeEdit caused by reading a reference from the same vector we are pushing to at the same time.
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4 rokov pred |
tsShapeInstance.cpp
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667a0db760
Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return
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2 rokov pred |
tsShapeInstance.h
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efbe5e90f5
virtuals removed
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1 rok pred |
tsShapeOldRead.cpp
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fef05cf2ca
fix #365
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5 rokov pred |
tsSortedMesh.cpp
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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7 rokov pred |
tsSortedMesh.h
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2b295fb7f0
rest of virtuals removed
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1 rok pred |
tsThread.cpp
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a5ab4acd01
pos to mSeqPos to resolve a method entry vs class entry
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7 rokov pred |
tsTransform.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
tsTransform.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |