Daniel Buckmaster feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 年之前
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culling 91e542b8ec SceneCullingState with culling and camera frustum 12 年之前
mixin 7dbfe6994d Engine directory for ticket #1 13 年之前
zones 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
fogStructs.h 55c91d29aa Default value for WaterFogData plane distance 12 年之前
pathManager.cpp b4ea1123dc Remove Interior Object format (DIF) 12 年之前
pathManager.h 7dbfe6994d Engine directory for ticket #1 13 年之前
reflectionManager.cpp a42c92391a Merge pull request #601 from BeamNG/rename_GFXTextureProfile_None 11 年之前
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 年之前
reflectionMatHook.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 13 年之前
reflector.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 年之前
reflector.h 2fc5adb536 PlaneReflector Support for Side-by-Side Rendering 12 年之前
sceneCameraState.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneCameraState.h 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneContainer.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
sceneContainer.h d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 年之前
sceneManager.cpp 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion 11 年之前
sceneManager.h b32e7688c2 Side by side rendering 12 年之前
sceneObject.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneObject.h 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 年之前
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
scenePolyhedralSpace.h 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneRenderState.cpp b32e7688c2 Side by side rendering 12 年之前
sceneRenderState.h 91e542b8ec SceneCullingState with culling and camera frustum 12 年之前
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneTracker.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 年之前
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 年之前
simPath.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
simPath.h 7dbfe6994d Engine directory for ticket #1 13 年之前