AzaezelX 1afd1996fe sceneobject mountchain enable/disable collision aug 5 years ago
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culling 7392d598da uninitialized variables-scene 5 years ago
mixin d979cf9d2d PolyhedronVectorData core membervar cleanups 7 years ago
zones 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
fogStructs.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 years ago
pathManager.cpp e718841467 Eliminate DefineConsoleFunction 7 years ago
pathManager.h 7392d598da uninitialized variables-scene 5 years ago
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 years ago
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 years ago
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 13 years ago
reflector.cpp 89128ce14a Post FX script file initialization 6 years ago
reflector.h ebf3f2d971 reflector classvar cleanups 7 years ago
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 years ago
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 years ago
sceneContainer.cpp 09c651c26d Corrected profile for GameObjectAsset type field button 6 years ago
sceneContainer.h 9dd9d2f9b7 scenecontainer cleanup 7 years ago
sceneManager.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 years ago
sceneManager.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
sceneObject.cpp 1afd1996fe sceneobject mountchain enable/disable collision aug 5 years ago
sceneObject.h 40dd926873 Adds function for sceneObjects to report utilized assets 5 years ago
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 years ago
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 10 years ago
sceneRenderState.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 years ago
sceneRenderState.h 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 years ago
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 13 years ago
sceneTracker.cpp 15f67015d3 Reordering initialization methods #1912 8 years ago
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 years ago
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simPath.cpp f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 6 years ago
simPath.h f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 6 years ago