Areloch d720eb8ccd Makes the graphics menu in the stock UI mostly functional again 6 anni fa
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T3D d720eb8ccd Makes the graphics menu in the stock UI mostly functional again 6 anni fa
Verve c32345fcd1 verve mac compilation corrections - defaults for script bindings (return for one case, lack of input for the other) 6 anni fa
afx 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 anni fa
app 8a7c09c8fe Clean up redundant variables 7 anni fa
assets 3fa7a0d4fa Various fixes 6 anni fa
cinterface 870ee9fb5b Integrate new CInterface into the engine-console 7 anni fa
collision 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 anni fa
console dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 anni fa
core ab9fc302fc Added D3D error code interpreter 6 anni fa
environment e83ec69292 Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development 6 anni fa
forest 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 anni fa
gfx ca38fff31a Merge branch 'alpha40LINwork' of https://github.com/Azaezel/Torque3D into Preview4_0 6 anni fa
gui d720eb8ccd Makes the graphics menu in the stock UI mostly functional again 6 anni fa
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 anni fa
lighting ebe2c2dead Add vector light support to forward materials. 6 anni fa
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 8 anni fa
materials af77444ec9 Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0 6 anni fa
math dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 anni fa
module 07b8619bf3 Changed findModule default version value to 1 to match default module version number 6 anni fa
navigation f00323c5b9 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 6 anni fa
persistence 73cb9343d2 Tweaks to the rapidjson stuff so it all plays nice, as well as minor additions to Filestream so it works with the rapidjson stuff. 6 anni fa
platform 1ec048f41d Merge pull request #2220 from irei1as/development 6 anni fa
platformMac 13ce1a7441 corrects compilation errors on mac 7 anni fa
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 anni fa
platformSDL 059d531b62 linux followup work by tim 6 anni fa
platformWin32 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 anni fa
platformX86UNIX 547a2e28eb no message 7 anni fa
postFx 07b28cb29a GFX card profile config file logging moved to debug only 6 anni fa
renderInstance 600859bd63 Force proper update of box probe when attenuation changes 6 anni fa
scene 89128ce14a Post FX script file initialization 6 anni fa
sfx 4ee8df8863 windows and linux AL_ALEXT_PROTOTYPES blocks, as well as exposed the defining of it cmake side for the adventurous (windows and linux on by default, mac off till we sort why dylibs are freaking out) 6 anni fa
shaderGen 059d531b62 linux followup work by tim 6 anni fa
sim 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 anni fa
sqlite e5884c56a7 Sqlite Console refactor, also rename param to make tooltip function more helpful 7 anni fa
terrain ccb500f0ca leftovers from when we added explicit 16 bit greyscale texture support 6 anni fa
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 anni fa
ts 2320b59bed Activates assignment for material light maps. 6 anni fa
util dd3422b5a2 Added ability to pass ints to post effect shader consts 6 anni fa
windowManager dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 anni fa
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 anni fa
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 anni fa