Areloch 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 jaren geleden
..
test 1449c4df57 Add some tests for engineAPI and console 11 jaren geleden
CMDgram.y d666322a1b Merging 8 jaren geleden
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 jaren geleden
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 jaren geleden
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
SimXMLDocument.cpp 76908eae3c Eliminate DefineConsoleMethod 7 jaren geleden
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 jaren geleden
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 jaren geleden
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 jaren geleden
ast.h e80b66464e ast shadowvar cleanup 7 jaren geleden
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 jaren geleden
astNodes.cpp 2c1508c169 uninitialized variables-console 5 jaren geleden
bison.bat 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
bison.simple 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
cmdgram.cpp d666322a1b Merging 8 jaren geleden
cmdgram.h d666322a1b Merging 8 jaren geleden
codeBlock.cpp 2c1508c169 uninitialized variables-console 5 jaren geleden
codeBlock.h d666322a1b Merging 8 jaren geleden
codeInterpreter.cpp 2c1508c169 uninitialized variables-console 5 jaren geleden
codeInterpreter.h d666322a1b Merging 8 jaren geleden
compiledEval.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 jaren geleden
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 jaren geleden
compiler.h 2c1508c169 uninitialized variables-console 5 jaren geleden
console.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 jaren geleden
console.h 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 jaren geleden
consoleDoc.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 jaren geleden
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
consoleFunctions.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 jaren geleden
consoleFunctions.h 39d5563a8c Added type checking functions 11 jaren geleden
consoleInternal.cpp 2c1508c169 uninitialized variables-console 5 jaren geleden
consoleInternal.h 2c1508c169 uninitialized variables-console 5 jaren geleden
consoleLogger.cpp 76908eae3c Eliminate DefineConsoleMethod 7 jaren geleden
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory 7 jaren geleden
consoleObject.h 2c1508c169 uninitialized variables-console 5 jaren geleden
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 jaren geleden
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 jaren geleden
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
consoleTypes.h ec4043604e Remove a now-unneeded fix for offsetof on new versions of Visual Studio. 7 jaren geleden
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 jaren geleden
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 jaren geleden
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 jaren geleden
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 jaren geleden
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden
engineAPI.h 2c1508c169 uninitialized variables-console 5 jaren geleden
engineDoc.cpp 5282b37d9f shadowvar cleanup 7 jaren geleden
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 jaren geleden
engineExports.h 2c1508c169 uninitialized variables-console 5 jaren geleden
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 jaren geleden
engineFunctions.h 8cb018fb44 from @rextimmy: clamps the vc workaround now that later versions fixed that bug 6 jaren geleden
engineObject.cpp 2c1508c169 uninitialized variables-console 5 jaren geleden
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 jaren geleden
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 jaren geleden
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 jaren geleden
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineTypes.h 2fe623b761 Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI 7 jaren geleden
engineXMLExport.cpp fb412ff108 Add Type information for Properties in EngineXMLExport 7 jaren geleden
fieldBrushObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 jaren geleden
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 jaren geleden
fixedTuple.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 jaren geleden
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
persistenceManager.cpp 76908eae3c Eliminate DefineConsoleMethod 7 jaren geleden
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 jaren geleden
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 jaren geleden
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 jaren geleden
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 jaren geleden
scriptObjects.h b56f8674cd New ScriptTickObject 13 jaren geleden
sim.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 jaren geleden
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 jaren geleden
simBase.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simDatablock.cpp 2c1508c169 uninitialized variables-console 5 jaren geleden
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 jaren geleden
simDictionary.cpp 2c1508c169 uninitialized variables-console 5 jaren geleden
simDictionary.h bcc5459818 whitespace 9 jaren geleden
simEvents.cpp bcc5459818 whitespace 9 jaren geleden
simEvents.h 2c1508c169 uninitialized variables-console 5 jaren geleden
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 jaren geleden
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 jaren geleden
simManager.cpp 2369645a5a simset::objectList to simset::mObjectList 7 jaren geleden
simObject.cpp 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 jaren geleden
simObject.h bf50af7954 show/hide children automagically for simgroups via inspector 5 jaren geleden
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 jaren geleden
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 jaren geleden
simObjectMemento.h bcc5459818 whitespace 9 jaren geleden
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 jaren geleden
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 jaren geleden
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simPersistSet.cpp 76908eae3c Eliminate DefineConsoleMethod 7 jaren geleden
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
simSerialize.cpp bcc5459818 whitespace 9 jaren geleden
simSet.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 jaren geleden
simSet.h 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 jaren geleden
stringStack.cpp 2c1508c169 uninitialized variables-console 5 jaren geleden
stringStack.h 593680fb3f Move StringStack methods into the cpp file 7 jaren geleden
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 jaren geleden
telnetConsole.h 2c1508c169 uninitialized variables-console 5 jaren geleden
telnetDebugger.cpp 2c1508c169 uninitialized variables-console 5 jaren geleden
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 jaren geleden
typeValidators.cpp bcc5459818 whitespace 9 jaren geleden
typeValidators.h 2c1508c169 uninitialized variables-console 5 jaren geleden