guiConsole.h 3.1 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUICONSOLE_H_
  23. #define _GUICONSOLE_H_
  24. #ifndef _GUIARRAYCTRL_H_
  25. #include "gui/core/guiArrayCtrl.h"
  26. #endif
  27. #ifndef _CONSOLE_LOGGER_H_
  28. #include "console/consoleLogger.h"
  29. #endif
  30. class GuiConsole : public GuiArrayCtrl
  31. {
  32. private:
  33. typedef GuiArrayCtrl Parent;
  34. Resource<GFont> mFont;
  35. bool mDisplayErrors;
  36. bool mDisplayWarnings;
  37. bool mDisplayNormalMessages;
  38. S32 getMaxWidth(S32 startIndex, S32 endIndex);
  39. Vector<ConsoleLogEntry> mFilteredLog;
  40. protected:
  41. /// @name Callbacks
  42. /// @{
  43. DECLARE_CALLBACK( void, onMessageSelected, ( ConsoleLogEntry::Level level, const char* message ) );
  44. DECLARE_CALLBACK(void, onNewMessage, (U32 errorCount, U32 warnCount, U32 normalCount));
  45. /// @}
  46. // GuiArrayCtrl.
  47. virtual void onCellSelected( Point2I cell );
  48. public:
  49. GuiConsole();
  50. DECLARE_CONOBJECT(GuiConsole);
  51. DECLARE_CATEGORY( "Gui Editor" );
  52. DECLARE_DESCRIPTION( "Control that displays the console log text." );
  53. // GuiArrayCtrl.
  54. virtual bool onWake();
  55. virtual void onPreRender();
  56. virtual void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);
  57. void setDisplayFilters(bool errors, bool warns, bool normal);
  58. bool getErrorFilter() { return mDisplayErrors; }
  59. bool getWarnFilter() { return mDisplayWarnings; }
  60. bool getNormalFilter() { return mDisplayNormalMessages; }
  61. void toggleErrorFilter()
  62. {
  63. setDisplayFilters(!mDisplayErrors, mDisplayWarnings, mDisplayNormalMessages);
  64. }
  65. void toggleWarnFilter()
  66. {
  67. setDisplayFilters(mDisplayErrors, !mDisplayWarnings, mDisplayNormalMessages);
  68. }
  69. void toggleNormalFilter()
  70. {
  71. setDisplayFilters(mDisplayErrors, mDisplayWarnings, !mDisplayNormalMessages);
  72. }
  73. void refreshLogText();
  74. };
  75. #endif