Areloch 6ade6f08ce Updated Assimp 5 жил өмнө
..
baseMatInstance.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
baseMatInstance.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
baseMaterialDefinition.h ff4b025c2c adds alphatest shadows for translucent objects 5 жил өмнө
customMaterialDefinition.cpp 6d5571e233 Fix preprocessor directive 11 жил өмнө
customMaterialDefinition.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
customShaderBindingData.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
matInstance.cpp 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
matInstance.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
matInstanceHook.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
matInstanceHook.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
matStateHint.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
matStateHint.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
matTextureTarget.cpp 15f67015d3 Reordering initialization methods #1912 8 жил өмнө
matTextureTarget.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
materialDefinition.cpp f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 жил өмнө
materialDefinition.h ff4b025c2c adds alphatest shadows for translucent objects 5 жил өмнө
materialFeatureData.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
materialFeatureData.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
materialFeatureTypes.cpp ac77315e29 Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0 6 жил өмнө
materialFeatureTypes.h ac77315e29 Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0 6 жил өмнө
materialList.cpp 6ade6f08ce Updated Assimp 5 жил өмнө
materialList.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
materialManager.cpp 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
materialManager.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
materialParameters.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
miscShdrDat.h 3496c549b5 Hardware Skinning Support 9 жил өмнө
processedCustomMaterial.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 жил өмнө
processedCustomMaterial.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
processedFFMaterial.cpp 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 жил өмнө
processedFFMaterial.h 529558f671 Initial implementation of Custom Shader Features 6 жил өмнө
processedMaterial.cpp 6ade6f08ce Updated Assimp 5 жил өмнө
processedMaterial.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
processedShaderMaterial.cpp f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 жил өмнө
processedShaderMaterial.h 070a9845a2 preliminary glowmap+glowmul feature augmentation math 6 жил өмнө
sceneData.h c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
shaderData.cpp 02541ab1f9 shader hooks and gen cleanups 7 жил өмнө
shaderData.h 79e158d528 Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files. 11 жил өмнө
shaderMaterialParameters.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
shaderMaterialParameters.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө