Areloch 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean пре 9 година
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editors 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert пре 10 година
VolumetricFog.cpp 41e5caf22b Direct3D11 Engine/source changes пре 9 година
VolumetricFog.h 21be97d206 Missed a few files. пре 10 година
VolumetricFogRTManager.cpp 41e5caf22b Direct3D11 Engine/source changes пре 9 година
VolumetricFogRTManager.h 41e5caf22b Direct3D11 Engine/source changes пре 9 година
basicClouds.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: пре 10 година
basicClouds.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. пре 11 година
cloudLayer.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: пре 10 година
cloudLayer.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. пре 11 година
decalRoad.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: пре 10 година
decalRoad.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
meshRoad.cpp f4d40bf1b0 hooks meshroads up to the material system for castrays (at a minimum, sound playback) пре 10 година
meshRoad.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
nodeListManager.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
nodeListManager.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
river.cpp bd437cda1c Merge branch 'development' into walkabout пре 11 година
river.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. пре 11 година
scatterSky.cpp 41e5caf22b Direct3D11 Engine/source changes пре 9 година
scatterSky.h 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching пре 10 година
skyBox.cpp ed264e4e12 from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.) пре 9 година
skyBox.h 27720cb786 Corrected SkyBox vertex format пре 10 година
sun.cpp 41e5caf22b Direct3D11 Engine/source changes пре 9 година
sun.h 2753f562e8 shadow caching пре 10 година
timeOfDay.cpp c19a70814c Tidy up and fix the various Assert macros пре 11 година
timeOfDay.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
waterBlock.cpp 9c6ff1775b Removed unused vertex colors from GFXWaterVertex пре 10 година
waterBlock.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. пре 11 година
waterObject.cpp 41e5caf22b Direct3D11 Engine/source changes пре 9 година
waterObject.h 9c6ff1775b Removed unused vertex colors from GFXWaterVertex пре 10 година
waterPlane.cpp 9c6ff1775b Removed unused vertex colors from GFXWaterVertex пре 10 година
waterPlane.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. пре 11 година