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gui3DProjectionCtrl.cpp
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e1a1fd52dc
Update gui3DProjectionCtrl.cpp
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6 年之前 |
gui3DProjectionCtrl.h
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0760f35da0
Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space
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6 年之前 |
guiAnimBitmapCtrl.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年之前 |
guiAnimBitmapCtrl.h
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01051e4182
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
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9 年之前 |
guiBackgroundCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiBackgroundCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiBitmapBarCtrl.cpp
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f8368cd7e9
adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance)
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9 年之前 |
guiBitmapBarCtrl.h
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36ec6c1b59
New: GuiBitmapBarCtrl
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9 年之前 |
guiBitmapBorderCtrl.cpp
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2002d74b78
Issue found with PVS-Studio:
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10 年之前 |
guiBitmapCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 年之前 |
guiBitmapCtrl.h
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f8368cd7e9
adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance)
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9 年之前 |
guiColorPicker.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 年之前 |
guiColorPicker.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
guiConsole.cpp
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8a7c09c8fe
Clean up redundant variables
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6 年之前 |
guiConsole.h
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8f947d5251
Adds a convenience function to refresh the console dialog.
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7 年之前 |
guiConsoleEditCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiConsoleEditCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiConsoleTextCtrl.cpp
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a22672dd7a
Update guiConsoleTextCtrl.cpp
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10 年之前 |
guiConsoleTextCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiDecoyCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 年之前 |
guiDecoyCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiDirectoryFileListCtrl.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 年之前 |
guiDirectoryFileListCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiFileTreeCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
guiFileTreeCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiGameListMenuCtrl.cpp
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db6c63d424
Adjusts guiGameListMenuCtrl.cpp to handle Left and Right keys to adjust options, which simultaneously fixes the 'jiggle' issue on the options menu of the BaseGame base UI
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5 年之前 |
guiGameListMenuCtrl.h
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e88b7a0783
minor cleanups:
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5 年之前 |
guiGameListOptionsCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
guiGameListOptionsCtrl.h
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 年之前 |
guiGradientCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 年之前 |
guiGradientCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
guiListBoxCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
guiListBoxCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
guiMLTextCtrl.cpp
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15f67015d3
Reordering initialization methods #1912
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8 年之前 |
guiMLTextCtrl.h
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350d3e6702
Fixes 2 minor mistake corrections
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5 年之前 |
guiMLTextEditCtrl.cpp
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539efcb1e1
Input event changes
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12 年之前 |
guiMLTextEditCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiMaterialCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 年之前 |
guiMaterialCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiPopUpCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
guiPopUpCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiPopUpCtrlEx.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
guiPopUpCtrlEx.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiSliderCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 年之前 |
guiSliderCtrl.h
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07b28cb29a
GFX card profile config file logging moved to debug only
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6 年之前 |
guiTabPageCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 年之前 |
guiTabPageCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiTextCtrl.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 年之前 |
guiTextCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiTextEditCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
guiTextEditCtrl.h
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758dd20724
Adds logic to guiTextEditCtrl to have placeholder text when the control is empty.
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5 年之前 |
guiTextEditSliderBitmapCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 年之前 |
guiTextEditSliderBitmapCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiTextEditSliderCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 年之前 |
guiTextEditSliderCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiTextListCtrl.cpp
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 年之前 |
guiTextListCtrl.h
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 年之前 |
guiTreeViewCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
guiTreeViewCtrl.h
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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6 年之前 |