compiler.h 9.8 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _COMPILER_H_
  23. #define _COMPILER_H_
  24. //#define DEBUG_CODESTREAM
  25. #ifdef DEBUG_CODESTREAM
  26. #include <stdio.h>
  27. #endif
  28. #include <string>
  29. #include <unordered_map>
  30. class Stream;
  31. class DataChunker;
  32. #include "platform/platform.h"
  33. #include "console/ast.h"
  34. #include "console/codeBlock.h"
  35. #ifndef _TVECTOR_H_
  36. #include "core/util/tVector.h"
  37. #endif
  38. //------------------------------------------------------------
  39. namespace Compiler
  40. {
  41. /// The opcodes for the TorqueScript VM.
  42. enum CompiledInstructions
  43. {
  44. OP_FUNC_DECL,
  45. OP_CREATE_OBJECT,
  46. OP_ADD_OBJECT,
  47. OP_END_OBJECT,
  48. // Added to fix the stack issue [7/9/2007 Black]
  49. OP_FINISH_OBJECT,
  50. OP_JMPIFFNOT,
  51. OP_JMPIFNOT,
  52. OP_JMPIFF,
  53. OP_JMPIF,
  54. OP_JMPIFNOT_NP,
  55. OP_JMPIF_NP, // 10
  56. OP_JMP,
  57. OP_RETURN,
  58. // fixes a bug when not explicitly returning a value
  59. OP_RETURN_VOID,
  60. OP_RETURN_FLT,
  61. OP_RETURN_UINT,
  62. OP_CMPEQ,
  63. OP_CMPGR,
  64. OP_CMPGE,
  65. OP_CMPLT,
  66. OP_CMPLE,
  67. OP_CMPNE,
  68. OP_XOR, // 20
  69. OP_MOD,
  70. OP_BITAND,
  71. OP_BITOR,
  72. OP_NOT,
  73. OP_NOTF,
  74. OP_ONESCOMPLEMENT,
  75. OP_SHR,
  76. OP_SHL,
  77. OP_AND,
  78. OP_OR, // 30
  79. OP_ADD,
  80. OP_SUB,
  81. OP_MUL,
  82. OP_DIV,
  83. OP_NEG,
  84. OP_INC,
  85. OP_SETCURVAR,
  86. OP_SETCURVAR_CREATE,
  87. OP_SETCURVAR_ARRAY,
  88. OP_SETCURVAR_ARRAY_CREATE,
  89. OP_LOADVAR_UINT,// 40
  90. OP_LOADVAR_FLT,
  91. OP_LOADVAR_STR,
  92. OP_SAVEVAR_UINT,
  93. OP_SAVEVAR_FLT,
  94. OP_SAVEVAR_STR,
  95. OP_LOAD_LOCAL_VAR_UINT,
  96. OP_LOAD_LOCAL_VAR_FLT,
  97. OP_LOAD_LOCAL_VAR_STR,
  98. OP_SAVE_LOCAL_VAR_UINT,
  99. OP_SAVE_LOCAL_VAR_FLT,
  100. OP_SAVE_LOCAL_VAR_STR,
  101. OP_SETCUROBJECT,
  102. OP_SETCUROBJECT_NEW,
  103. OP_SETCUROBJECT_INTERNAL,
  104. OP_SETCURFIELD,
  105. OP_SETCURFIELD_ARRAY, // 50
  106. OP_SETCURFIELD_TYPE,
  107. OP_LOADFIELD_UINT,
  108. OP_LOADFIELD_FLT,
  109. OP_LOADFIELD_STR,
  110. OP_SAVEFIELD_UINT,
  111. OP_SAVEFIELD_FLT,
  112. OP_SAVEFIELD_STR,
  113. OP_POP_STK,
  114. OP_LOADIMMED_UINT,
  115. OP_LOADIMMED_FLT,
  116. OP_TAG_TO_STR,
  117. OP_LOADIMMED_STR, // 70
  118. OP_DOCBLOCK_STR, // 76
  119. OP_LOADIMMED_IDENT,
  120. OP_CALLFUNC,
  121. OP_ADVANCE_STR_APPENDCHAR,
  122. OP_REWIND_STR,
  123. OP_TERMINATE_REWIND_STR,
  124. OP_COMPARE_STR,
  125. OP_PUSH,
  126. OP_PUSH_FRAME,
  127. OP_ASSERT,
  128. OP_BREAK,
  129. OP_ITER_BEGIN, ///< Prepare foreach iterator.
  130. OP_ITER_BEGIN_STR, ///< Prepare foreach$ iterator.
  131. OP_ITER, ///< Enter foreach loop.
  132. OP_ITER_END, ///< End foreach loop.
  133. OP_INVALID, // 90
  134. MAX_OP_CODELEN ///< The amount of op codes.
  135. };
  136. //------------------------------------------------------------
  137. F64 consoleStringToNumber(const char *str, StringTableEntry file = 0, U32 line = 0);
  138. U32 compileBlock(StmtNode *block, CodeStream &codeStream, U32 ip);
  139. //------------------------------------------------------------
  140. struct CompilerIdentTable
  141. {
  142. struct Entry
  143. {
  144. U32 offset;
  145. U32 ip;
  146. Entry *next;
  147. Entry *nextIdent;
  148. };
  149. Entry *list;
  150. void add(StringTableEntry ste, U32 ip);
  151. void reset();
  152. void write(Stream &st);
  153. };
  154. //------------------------------------------------------------
  155. struct CompilerStringTable
  156. {
  157. U32 totalLen;
  158. struct Entry
  159. {
  160. char *string;
  161. U32 start;
  162. U32 len;
  163. bool tag;
  164. Entry *next;
  165. };
  166. Entry *list;
  167. char buf[256];
  168. std::unordered_map<std::string, Entry*> hashTable;
  169. U32 add(const char *str, bool caseSens = true, bool tag = false);
  170. U32 addIntString(U32 value);
  171. U32 addFloatString(F64 value);
  172. void reset();
  173. char *build();
  174. void write(Stream &st);
  175. };
  176. //------------------------------------------------------------
  177. struct CompilerFloatTable
  178. {
  179. struct Entry
  180. {
  181. F64 val;
  182. Entry *next;
  183. };
  184. U32 count;
  185. Entry *list;
  186. U32 add(F64 value);
  187. void reset();
  188. F64 *build();
  189. void write(Stream &st);
  190. };
  191. //------------------------------------------------------------
  192. inline StringTableEntry CodeToSTE(U32 *code, U32 ip)
  193. {
  194. #if defined(TORQUE_CPU_X64) || defined(TORQUE_CPU_ARM64)
  195. return (StringTableEntry)(*((U64*)(code + ip)));
  196. #else
  197. return (StringTableEntry)(*(code + ip));
  198. #endif
  199. }
  200. extern void(*STEtoCode)(StringTableEntry ste, U32 ip, U32 *ptr);
  201. void evalSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
  202. void compileSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
  203. CompilerStringTable *getCurrentStringTable();
  204. CompilerStringTable &getGlobalStringTable();
  205. CompilerStringTable &getFunctionStringTable();
  206. CompilerLocalVariableToRegisterMappingTable& getFunctionVariableMappingTable();
  207. void setCurrentStringTable(CompilerStringTable* cst);
  208. CompilerFloatTable *getCurrentFloatTable();
  209. CompilerFloatTable &getGlobalFloatTable();
  210. CompilerFloatTable &getFunctionFloatTable();
  211. void setCurrentFloatTable(CompilerFloatTable* cst);
  212. CompilerIdentTable &getIdentTable();
  213. void precompileIdent(StringTableEntry ident);
  214. /// Helper function to reset the float, string, and ident tables to a base
  215. /// starting state.
  216. void resetTables();
  217. void *consoleAlloc(U32 size);
  218. void consoleAllocReset();
  219. extern bool gSyntaxError;
  220. };
  221. /// Utility class to emit and patch bytecode
  222. class CodeStream
  223. {
  224. public:
  225. enum FixType
  226. {
  227. // For loops
  228. FIXTYPE_LOOPBLOCKSTART,
  229. FIXTYPE_BREAK,
  230. FIXTYPE_CONTINUE
  231. };
  232. enum Constants
  233. {
  234. BlockSize = 16384,
  235. };
  236. protected:
  237. typedef struct PatchEntry
  238. {
  239. U32 addr; ///< Address to patch
  240. U32 value; ///< Value to place at addr
  241. PatchEntry(): addr(0), value(0) { ; }
  242. PatchEntry(U32 a, U32 v) : addr(a), value(v) { ; }
  243. } PatchEntry;
  244. typedef struct CodeData
  245. {
  246. U8 *data; ///< Allocated data (size is BlockSize)
  247. U32 size; ///< Bytes used in data
  248. CodeData *next; ///< Next block
  249. } CodeData;
  250. /// @name Emitted code
  251. /// {
  252. CodeData *mCode;
  253. CodeData *mCodeHead;
  254. U32 mCodePos;
  255. /// }
  256. /// @name Code fixing stacks
  257. /// {
  258. Vector<U32> mFixList;
  259. Vector<U32> mFixStack;
  260. Vector<bool> mFixLoopStack;
  261. Vector<PatchEntry> mPatchList;
  262. /// }
  263. Vector<U32> mBreakLines; ///< Line numbers
  264. public:
  265. CodeStream() : mCode(0), mCodeHead(NULL), mCodePos(0)
  266. {
  267. }
  268. ~CodeStream()
  269. {
  270. reset();
  271. if (mCode)
  272. {
  273. dFree(mCode->data);
  274. delete mCode;
  275. }
  276. }
  277. U8 *allocCode(U32 sz);
  278. inline U32 emit(U32 code)
  279. {
  280. U32 *ptr = (U32*)allocCode(4);
  281. *ptr = code;
  282. #ifdef DEBUG_CODESTREAM
  283. printf("code[%u] = %u\n", mCodePos, code);
  284. #endif
  285. return mCodePos++;
  286. }
  287. inline void patch(U32 addr, U32 code)
  288. {
  289. #ifdef DEBUG_CODESTREAM
  290. printf("patch[%u] = %u\n", addr, code);
  291. #endif
  292. mPatchList.push_back(PatchEntry(addr, code));
  293. }
  294. inline U32 emitSTE(const char *code)
  295. {
  296. U64 *ptr = (U64*)allocCode(8);
  297. *ptr = 0;
  298. Compiler::STEtoCode(code, mCodePos, (U32*)ptr);
  299. #ifdef DEBUG_CODESTREAM
  300. printf("code[%u] = %s\n", mCodePos, code);
  301. #endif
  302. mCodePos += 2;
  303. return mCodePos - 2;
  304. }
  305. inline U32 tell()
  306. {
  307. return mCodePos;
  308. }
  309. inline bool inLoop()
  310. {
  311. for (U32 i = 0; i<mFixLoopStack.size(); i++)
  312. {
  313. if (mFixLoopStack[i])
  314. return true;
  315. }
  316. return false;
  317. }
  318. inline U32 emitFix(FixType type)
  319. {
  320. U32 *ptr = (U32*)allocCode(4);
  321. *ptr = (U32)type;
  322. #ifdef DEBUG_CODESTREAM
  323. printf("code[%u] = [FIX:%u]\n", mCodePos, (U32)type);
  324. #endif
  325. mFixList.push_back(mCodePos);
  326. mFixList.push_back((U32)type);
  327. return mCodePos++;
  328. }
  329. inline void pushFixScope(bool isLoop)
  330. {
  331. mFixStack.push_back(mFixList.size());
  332. mFixLoopStack.push_back(isLoop);
  333. }
  334. inline void popFixScope()
  335. {
  336. AssertFatal(mFixStack.size() > 0, "Fix stack mismatch");
  337. U32 newSize = mFixStack[mFixStack.size() - 1];
  338. while (mFixList.size() > newSize)
  339. mFixList.pop_back();
  340. mFixStack.pop_back();
  341. mFixLoopStack.pop_back();
  342. }
  343. void fixLoop(U32 loopBlockStart, U32 breakPoint, U32 continuePoint);
  344. inline void addBreakLine(U32 lineNumber, U32 ip)
  345. {
  346. mBreakLines.push_back(lineNumber);
  347. mBreakLines.push_back(ip);
  348. }
  349. inline U32 getNumLineBreaks()
  350. {
  351. return mBreakLines.size() / 2;
  352. }
  353. void emitCodeStream(U32 *size, U32 **stream, U32 **lineBreaks);
  354. void reset();
  355. };
  356. #endif