Vincent Gee a91e5a2590 Improvements to SimDictionary for when you have a large number of objects in the game. Under light load (i.e. under 5000 objects) this code actually runs slower that the stock simdictionary. When you exceed 5000 objects, the template class actually runs faster and more consistently. 11 jaren geleden
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test 523adea85d Ported runtime class rep test. 11 jaren geleden
CMDgram.y 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
CMDscan.cpp 29d7fe310d Merge pull request #583 from tdev/x64_basics 11 jaren geleden
CMDscan.l 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 11 jaren geleden
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
SimXMLDocument.cpp b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
SimXMLDocument.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
arrayObject.cpp b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
arrayObject.h deba1b3728 Fix for Issue #120 for Inverted ArrayObject Sort 13 jaren geleden
ast.h b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
astAlloc.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
astNodes.cpp a4f7182de5 Fix omissions in astNodes.cpp. 11 jaren geleden
bison.bat 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
bison.simple 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
cmdgram.cpp 2844ab6912 more VS2012 L4 warning fixes 11 jaren geleden
cmdgram.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
codeBlock.cpp b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
codeBlock.h b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
compiledEval.cpp 4c07c55121 Merge branch 'development' into console-func-refactor 11 jaren geleden
compiler.cpp df37afac34 Fix Torque 64 define. 11 jaren geleden
compiler.h b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
console.cpp b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
console.h b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
consoleDoc.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
consoleFunctions.cpp 81a385094f Merge pull request #842 from eightyeight/console-func-refactor 11 jaren geleden
consoleInternal.cpp b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
consoleInternal.h 08d4f6ebc0 Improvements to console refactor code 13 jaren geleden
consoleLogger.cpp b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
consoleObject.cpp a22254ad0a Add console function to link namespaces 11 jaren geleden
consoleObject.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
consoleParser.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
consoleParser.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
consoleTypes.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 jaren geleden
consoleTypes.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
consoleXMLExport.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
consoleXMLExport.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
debugOutputConsumer.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
dynamicTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
dynamicTypes.h f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 jaren geleden
engineAPI.h b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
engineDoc.cpp b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
engineExports.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineFunctions.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
enginePrimitives.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineStructs.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineStructs.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineTypeInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineTypeInfo.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
engineTypes.h 9f2b0bcaf4 Fix engine API copy/paste errors (typo). 13 jaren geleden
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
fieldBrushObject.cpp 08d4f6ebc0 Improvements to console refactor code 13 jaren geleden
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
fileSystemFunctions.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 jaren geleden
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
persistenceManager.cpp 08d4f6ebc0 Improvements to console refactor code 13 jaren geleden
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
propertyParsing.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
propertyParsing.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
runtimeClassRep.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
scriptFilename.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 jaren geleden
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
scriptObjects.cpp b56f8674cd New ScriptTickObject 13 jaren geleden
scriptObjects.h b56f8674cd New ScriptTickObject 13 jaren geleden
sim.cpp 08d4f6ebc0 Improvements to console refactor code 13 jaren geleden
sim.h 08d4f6ebc0 Improvements to console refactor code 13 jaren geleden
simBase.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simDatablock.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simDatablock.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simDictionary.cpp a91e5a2590 Improvements to SimDictionary for when you have a large number of objects in the game. Under light load (i.e. under 5000 objects) this code actually runs slower that the stock simdictionary. When you exceed 5000 objects, the template class actually runs faster and more consistently. 11 jaren geleden
simDictionary.h a91e5a2590 Improvements to SimDictionary for when you have a large number of objects in the game. Under light load (i.e. under 5000 objects) this code actually runs slower that the stock simdictionary. When you exceed 5000 objects, the template class actually runs faster and more consistently. 11 jaren geleden
simEvents.cpp 08d4f6ebc0 Improvements to console refactor code 13 jaren geleden
simEvents.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
simFieldDictionary.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simFieldDictionary.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simManager.cpp 4c07c55121 Merge branch 'development' into console-func-refactor 11 jaren geleden
simObject.cpp b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
simObject.h b507dc9555 Merge branch 'master' into console-func-refactor 11 jaren geleden
simObjectList.cpp 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simObjectMemento.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simObjectMemento.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simObjectRef.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simPersistID.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simPersistSet.cpp 08d4f6ebc0 Improvements to console refactor code 13 jaren geleden
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
simSerialize.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
simSet.cpp 08d4f6ebc0 Improvements to console refactor code 13 jaren geleden
simSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 jaren geleden
stringStack.cpp 08d4f6ebc0 Improvements to console refactor code 13 jaren geleden
stringStack.h 08d4f6ebc0 Improvements to console refactor code 13 jaren geleden
telnetConsole.cpp 539efcb1e1 Input event changes 13 jaren geleden
telnetConsole.h 539efcb1e1 Input event changes 13 jaren geleden
telnetDebugger.cpp 539efcb1e1 Input event changes 13 jaren geleden
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 jaren geleden
typeValidators.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
typeValidators.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden