Azaezel b4e28343da crashfix. free will eventually lead to destroyself so don't doubleup or it trys to kill the dead. zombu bad. 7 лет назад
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advanced b19a4b22c8 Implementation of reflection and skylight probes. 7 лет назад
basic b19a4b22c8 Implementation of reflection and skylight probes. 7 лет назад
common 1c62080f7f cleaned up member::radius 7 лет назад
shadowMap 33ebe34440 more gfx shadowvar cleanups 7 лет назад
lightInfo.cpp 15f67015d3 Reordering initialization methods #1912 8 лет назад
lightInfo.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
lightManager.cpp 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 8 лет назад
lightManager.h af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 лет назад
lightQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightQuery.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightingInterfaces.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightingInterfaces.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
probeManager.cpp b4e28343da crashfix. free will eventually lead to destroyself so don't doubleup or it trys to kill the dead. zombu bad. 7 лет назад
probeManager.h 57f8549abe Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering. 7 лет назад
shadowManager.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 лет назад
shadowManager.h 7dbfe6994d Engine directory for ticket #1 13 лет назад