AzaezelX b83babe175 Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into SoundAssetImplements 4 年 前
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T3D b83babe175 Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into SoundAssetImplements 4 年 前
Verve 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 年 前
afx 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 年 前
app c16b88d709 Fix temporary buffer for scripting conversions. 4 年 前
assets cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. 4 年 前
cinterface 35b33f1864 various fixes and memory corruption bug. 4 年 前
collision 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 年 前
console 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 年 前
core c16b88d709 Fix temporary buffer for scripting conversions. 4 年 前
environment 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 年 前
forest 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 年 前
gfx 2fe767f2cd Merge pull request #578 from Azaezel/alpha40/dedicatedGFXnullouts 4 年 前
gui 9c243bc5e2 Merge pull request #596 from OTHGMars/menuControl 4 年 前
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 年 前
lighting c41b8e00ff clean up the light.cookie entries 4 年 前
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 8 年 前
materials 76386f433c fix eronous extra glue code in macro, fix slash direction in include 4 年 前
math b7b4ced8d6 adds binary to decimal and vice versa methods 4 年 前
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 年 前
navigation 46b0aee637 NavMesh loading from zip file. 5 年 前
persistence 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 年 前
platform 17231ca9fb Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 年 前
platformMac 252f1b65f3 followup to #531. fixes the same issue on mac 4 年 前
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 年 前
platformSDL 633bc040d0 Update thread ids for 64bit support. 4 年 前
platformWin32 17231ca9fb Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 年 前
platformX86UNIX 4cfb3c4f04 * [Linux] BugFix: Corrections to allow the Linux win console (Ie. the terminal you ran the game from) to act as a console input. 4 年 前
postFx 555c563b39 More updating of editor icons to assets 4 年 前
renderInstance 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年 前
scene 8781f2ab55 Add getScriptPath console function to GUIAsset 4 年 前
sfx 41bd5ef6b6 remove FMODex from Torque3D 4 年 前
shaderGen 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo 4 年 前
sim 5e81c021f5 start cleaning up ConsoleValueRef's 4 年 前
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 年 前
terrain adec6e7c74 Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. 4 年 前
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 年 前
ts 8781f2ab55 Add getScriptPath console function to GUIAsset 4 年 前
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 年 前
windowManager 431fb05b6f get the splash screen on linux to stop corrupting the main window 4 年 前
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 年 前
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 年 前