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menus
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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há 10 anos atrás |
minidump
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1631f76a47
Update winStackWalker.h
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há 10 anos atrás |
nativeDialogs
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fcf52fb5e0
Rename the memory allocating versions to make prev error less likely
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há 10 anos atrás |
threads
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3b1d84fe5c
SDL & Win32 platform threads cleanup.
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há 9 anos atrás |
videoInfo
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41e5caf22b
Direct3D11 Engine/source changes
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há 9 anos atrás |
VFSRes.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
WinPlatformGL.cpp
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415f4a046e
OpenGL vsync fixes.
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há 8 anos atrás |
cardProfile.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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há 11 anos atrás |
platformWin32.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
stdint.h
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bddc27c693
Add a temporary local copy of stdint.h for VS2008.
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há 10 anos atrás |
winAsmBlit.cpp
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
winAsync.cpp
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26fd24fbab
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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há 8 anos atrás |
winCPUInfo.cpp
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
winConsole.cpp
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a88339c219
Fix buffer overflows due to incorrect use of sizeof
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há 10 anos atrás |
winConsole.h
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539efcb1e1
Input event changes
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há 12 anos atrás |
winDInputDevice.cpp
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e3bbc42925
Provide a safer version of convertUTF16toUTF8
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há 10 anos atrás |
winDInputDevice.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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há 12 anos atrás |
winDirectInput.cpp
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6040a8d855
Fix macro token pasting errors when compiling with clang-cl
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há 10 anos atrás |
winDirectInput.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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há 12 anos atrás |
winDlibrary.cpp
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
winExec.cpp
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486a12cb96
Merge pull request #1183 from MusicMonkey5555/documentation
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há 10 anos atrás |
winFileio.cpp
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c2da755dc2
Fix for the directory scan for modules so it doesn't trim off characters in the path.
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há 9 anos atrás |
winFont.cpp
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e3bbc42925
Provide a safer version of convertUTF16toUTF8
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há 10 anos atrás |
winFont.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
winInput.cpp
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475f218bcd
Modified files for SDL2.
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há 10 anos atrás |
winMath.cpp
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da4078c707
Fix passing of non-primitive types to varargs functions
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há 10 anos atrás |
winMath_ASM.cpp
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125901648a
64bit, from @source http://msdn.microsoft.com/en-us/library/c9676k6h.aspx
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há 11 anos atrás |
winMemory.cpp
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8ed0f508ca
Minimal changes to compile T3D on WIN64.
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há 11 anos atrás |
winPlatformCPUCount.cpp
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8ed0f508ca
Minimal changes to compile T3D on WIN64.
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há 11 anos atrás |
winProcessControl.cpp
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4e9034854d
Linux implementation. Include changes for gcc x64.
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há 10 anos atrás |
winRedbook.cpp
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a88339c219
Fix buffer overflows due to incorrect use of sizeof
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há 10 anos atrás |
winTLS.cpp
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
winTime.cpp
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97e7e07607
winTime month fix
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há 10 anos atrás |
winTimer.cpp
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0ffd7f5620
Fix member vars left uninitialized in constructors
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há 10 anos atrás |
winUser.cpp
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e3bbc42925
Provide a safer version of convertUTF16toUTF8
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há 10 anos atrás |
winVFS.cpp
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
winVolume.cpp
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a0aa826f16
Adds a verifyCompatibility method to the Win32FileSystem to report case-sensitivity issues
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há 10 anos atrás |
winVolume.h
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a0aa826f16
Adds a verifyCompatibility method to the Win32FileSystem to report case-sensitivity issues
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há 10 anos atrás |
winWindow.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
win_common_prefix.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
win_debug_prefix.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
win_release_prefix.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |