Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
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arch 87283640b7 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 tahun lalu
collada 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
loader fbfd3ed8ed clang: constructor initialization order 9 tahun lalu
instancingMatHook.cpp 30144a9f98 TheoraTextureObject 12 tahun lalu
instancingMatHook.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
tsAnimate.cpp 2002d74b78 Issue found with PVS-Studio: 10 tahun lalu
tsCollision.cpp 3496c549b5 Hardware Skinning Support 9 tahun lalu
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
tsDecal.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
tsDump.cpp 2002d74b78 Issue found with PVS-Studio: 10 tahun lalu
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
tsLastDetail.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
tsLastDetail.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 tahun lalu
tsMaterialList.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
tsMaterialList.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
tsMesh.cpp 26fd24fbab Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 tahun lalu
tsMesh.h 26fd24fbab Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 tahun lalu
tsMeshFit.cpp 3496c549b5 Hardware Skinning Support 9 tahun lalu
tsMeshIntrinsics.cpp 87283640b7 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 tahun lalu
tsMeshIntrinsics.h 3496c549b5 Hardware Skinning Support 9 tahun lalu
tsPartInstance.cpp 3496c549b5 Hardware Skinning Support 9 tahun lalu
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
tsRenderState.cpp fbfd3ed8ed clang: constructor initialization order 9 tahun lalu
tsRenderState.h 3496c549b5 Hardware Skinning Support 9 tahun lalu
tsShape.cpp cc9955e102 unused variable cleanup 9 tahun lalu
tsShape.h a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 tahun lalu
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 11 tahun lalu
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
tsShapeConstruct.cpp a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 tahun lalu
tsShapeConstruct.h d64e2a7019 Removed constexpr use to support VS2013 8 tahun lalu
tsShapeEdit.cpp a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 tahun lalu
tsShapeInstance.cpp ab68a19a8b Merge pull request #1750 from Azaezel/LODloss 9 tahun lalu
tsShapeInstance.h 12019173af Fix load with DTS shapes introduced with HW skinning changes 9 tahun lalu
tsShapeOldRead.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 tahun lalu
tsSortedMesh.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 tahun lalu
tsSortedMesh.h 84e8cbb4ee Revert recent style cleanup changes. 10 tahun lalu
tsThread.cpp 2002d74b78 Issue found with PVS-Studio: 10 tahun lalu
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
tsTransform.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu