Areloch 4716f76d5e Merge pull request #737 from Azaezel/queryStallPrevention 11 lat temu
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D3D9 4f3be25699 prevents an infinite while loop by putting a cap of 4MS on occlusion queries. 11 lat temu
Null 7dbfe6994d Engine directory for ticket #1 13 lat temu
bitmap 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 lat temu
gl 7dbfe6994d Engine directory for ticket #1 13 lat temu
sim 7dbfe6994d Engine directory for ticket #1 13 lat temu
util 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 lat temu
video cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 lat temu
gFont.cpp a42c92391a Merge pull request #601 from BeamNG/rename_GFXTextureProfile_None 11 lat temu
gFont.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
genericConstBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
genericConstBuffer.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxAPI.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxAPI.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxAdapter.h 0d77cdc270 GFX now handles non-default adapters 12 lat temu
gfxCardProfile.cpp d100bd918e Support graphic cards with 2GB+ VRAM 12 lat temu
gfxCardProfile.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxCubemap.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxCubemap.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxDebugEvent.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxDevice.cpp d5c42d0d44 Yikes. fatalityfix: need to create a platformtimer for the reference. 11 lat temu
gfxDevice.h 4f3be25699 prevents an infinite while loop by putting a cap of 4MS on occlusion queries. 11 lat temu
gfxDeviceStatistics.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxDeviceStatistics.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxDrawUtil.cpp 9a05899d8e Allow drawing 2D squares with 0 rotation angle. 11 lat temu
gfxDrawUtil.h 9a05899d8e Allow drawing 2D squares with 0 rotation angle. 11 lat temu
gfxEnums.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxFence.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxFence.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxFontRenderBatcher.cpp b085a76e50 Fix for Issue #116 for Crash with unicode 13 lat temu
gfxFontRenderBatcher.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxFormatUtils.cpp d63b820e35 More fixes 12 lat temu
gfxFormatUtils.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxInit.cpp 0d77cdc270 GFX now handles non-default adapters 12 lat temu
gfxInit.h 0d77cdc270 GFX now handles non-default adapters 12 lat temu
gfxOcclusionQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxOcclusionQuery.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxPrimitiveBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxPrimitiveBuffer.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxResource.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxResource.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxShader.cpp 086c6b5416 Add GFXShader::init with support for ordered vector of sampler names for shader. 11 lat temu
gfxShader.h 086c6b5416 Add GFXShader::init with support for ordered vector of sampler names for shader. 11 lat temu
gfxStateBlock.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxStateBlock.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxStringEnumTranslate.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
gfxStringEnumTranslate.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
gfxStructs.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxStructs.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxTarget.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxTarget.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxTextureHandle.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxTextureHandle.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxTextureManager.cpp 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency 11 lat temu
gfxTextureManager.h 2824bcf649 Remove hard coded paths pass 1 13 lat temu
gfxTextureObject.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxTextureObject.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
gfxTextureProfile.cpp 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. 11 lat temu
gfxTextureProfile.h 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. 11 lat temu
gfxTransformSaver.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxVertexBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxVertexBuffer.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxVertexColor.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxVertexColor.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxVertexFormat.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxVertexFormat.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxVertexTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxVertexTypes.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
primBuilder.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
primBuilder.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
screenshot.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
screenshot.h e7fb6a54de Fix: Added missing virtual destructors for classes with virtual functions. 11 lat temu