Areloch cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface há 7 anos atrás
..
test 1449c4df57 Add some tests for engineAPI and console há 11 anos atrás
CMDgram.y d666322a1b Merging há 8 anos atrás
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice há 7 anos atrás
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice há 7 anos atrás
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. há 13 anos atrás
SimXMLDocument.cpp 76908eae3c Eliminate DefineConsoleMethod há 7 anos atrás
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space há 9 anos atrás
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 há 8 anos atrás
arrayObject.h 45ae5e71cb fixed lots of tabs and space há 9 anos atrás
ast.h e80b66464e ast shadowvar cleanup há 7 anos atrás
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice há 7 anos atrás
astNodes.cpp e80b66464e ast shadowvar cleanup há 7 anos atrás
bison.bat 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
bison.simple 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
cmdgram.cpp d666322a1b Merging há 8 anos atrás
cmdgram.h d666322a1b Merging há 8 anos atrás
codeBlock.cpp 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess há 7 anos atrás
codeBlock.h d666322a1b Merging há 8 anos atrás
codeInterpreter.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface há 7 anos atrás
codeInterpreter.h d666322a1b Merging há 8 anos atrás
compiledEval.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly há 7 anos atrás
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows há 7 anos atrás
compiler.h d666322a1b Merging há 8 anos atrás
console.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface há 7 anos atrás
console.h 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
consoleDoc.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
consoleFunctions.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
consoleFunctions.h 39d5563a8c Added type checking functions há 11 anos atrás
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows há 7 anos atrás
consoleInternal.h d666322a1b Merging há 8 anos atrás
consoleLogger.cpp 76908eae3c Eliminate DefineConsoleMethod há 7 anos atrás
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. há 13 anos atrás
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory há 7 anos atrás
consoleObject.h fb412ff108 Add Type information for Properties in EngineXMLExport há 7 anos atrás
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space há 9 anos atrás
consoleParser.h 45ae5e71cb fixed lots of tabs and space há 9 anos atrás
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
consoleTypes.h ec4043604e Remove a now-unneeded fix for offsetof on new versions of Visual Studio. há 7 anos atrás
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction há 7 anos atrás
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives há 9 anos atrás
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag há 8 anos atrás
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order há 9 anos atrás
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. há 10 anos atrás
engineAPI.h 780e1dc73f Use FixedTuple in EngineTrampoline, to make memory-layout consistent há 7 anos atrás
engineDoc.cpp 5282b37d9f shadowvar cleanup há 7 anos atrás
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 há 8 anos atrás
engineExports.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order há 9 anos atrás
engineFunctions.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args há 7 anos atrás
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
engineObject.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions há 9 anos atrás
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order há 9 anos atrás
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport há 7 anos atrás
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
engineTypes.h 2fe623b761 Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI há 7 anos atrás
engineXMLExport.cpp fb412ff108 Add Type information for Properties in EngineXMLExport há 7 anos atrás
fieldBrushObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice há 7 anos atrás
fixedTuple.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args há 7 anos atrás
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
persistenceManager.cpp 76908eae3c Eliminate DefineConsoleMethod há 7 anos atrás
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly há 7 anos atrás
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly há 7 anos atrás
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. há 10 anos atrás
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction há 7 anos atrás
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
scriptObjects.cpp c05d49058f Cleans up a redundant include. há 8 anos atrás
scriptObjects.h b56f8674cd New ScriptTickObject há 13 anos atrás
sim.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic há 7 anos atrás
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. há 9 anos atrás
simBase.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
simDatablock.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard há 7 anos atrás
simDictionary.cpp 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. há 7 anos atrás
simDictionary.h bcc5459818 whitespace há 9 anos atrás
simEvents.cpp bcc5459818 whitespace há 9 anos atrás
simEvents.h 3f97c2cedd Fix building on GCC há 11 anos atrás
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess há 7 anos atrás
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption há 8 anos atrás
simManager.cpp 2369645a5a simset::objectList to simset::mObjectList há 7 anos atrás
simObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
simObject.h cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface há 7 anos atrás
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. há 8 anos atrás
simObjectList.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice há 7 anos atrás
simObjectMemento.h bcc5459818 whitespace há 9 anos atrás
simObjectRef.h 5ef130d581 Fixed some random Worder warnings há 10 anos atrás
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 há 8 anos atrás
simPersistID.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
simPersistSet.cpp 76908eae3c Eliminate DefineConsoleMethod há 7 anos atrás
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. há 13 anos atrás
simSerialize.cpp bcc5459818 whitespace há 9 anos atrás
simSet.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
simSet.h 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess há 7 anos atrás
stringStack.cpp 593680fb3f Move StringStack methods into the cpp file há 7 anos atrás
stringStack.h 593680fb3f Move StringStack methods into the cpp file há 7 anos atrás
telnetConsole.cpp e718841467 Eliminate DefineConsoleFunction há 7 anos atrás
telnetConsole.h 539efcb1e1 Input event changes há 13 anos atrás
telnetDebugger.cpp e718841467 Eliminate DefineConsoleFunction há 7 anos atrás
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. há 11 anos atrás
typeValidators.cpp bcc5459818 whitespace há 9 anos atrás
typeValidators.h 3bc15057ed exposes getters for typevalidators. há 8 anos atrás