Areloch bb30de04f7 Merge branch 'development' into ConvexProxies преди 7 години
..
tools bc898e1150 Initial implementation of the EditorTool class and world editor hook-in. преди 8 години
creator.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
creator.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
editTSCtrl.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. преди 9 години
editTSCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
editor.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
editor.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
editorIconRegistry.cpp 6b524ae58a Eliminate ConsoleStaticMethod преди 7 години
editorIconRegistry.h 6b524ae58a Eliminate ConsoleStaticMethod преди 7 години
gizmo.cpp 2580e3329c gfxDrawutil, gizmo shadowvar cleanups преди 7 години
gizmo.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiConvexShapeEditorCtrl.cpp bb30de04f7 Merge branch 'development' into ConvexProxies преди 7 години
guiConvexShapeEditorCtrl.h b5dfdf1fbb Adds functionality to automate convex proxy objects for appropriate types. Instead of having to manually convert a zone or portal or occlusion volume to convex to edit it's shape, then back again, simply entering the convex editor will automatically convert them to proxy convex shapes, with a special material to denote them. преди 8 години
guiDecalEditorCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiDecalEditorCtrl.h 11398bb04e Issue found with PVS-Studio: преди 10 години
guiMissionArea.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiMissionArea.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiMissionAreaEditor.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiMissionAreaEditor.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiTerrPreviewCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiTerrPreviewCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tSelection.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
tSelection.h 5c688260d5 Issue found with PVS-Studio: преди 10 години
terrainActions.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
terrainActions.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. преди 12 години
terrainEditor.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
terrainEditor.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
undoActions.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() преди 9 години
undoActions.h 62fa40380b Fixes for "incomplete type" errors when compiling with clang-cl преди 10 години
worldEditor.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor преди 7 години
worldEditor.h bc898e1150 Initial implementation of the EditorTool class and world editor hook-in. преди 8 години
worldEditorSelection.cpp 0fff33869c Eliminate unnecessary uses of ConsoleMethod преди 7 години
worldEditorSelection.h 7d2315c781 sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect. преди 8 години