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T3D
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0a150e342f
Merge pull request #545 from Areloch/AssetFileCaseSensitivityFix
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4 anni fa |
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Verve
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 anni fa |
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afx
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64b98b0c10
Converts most of AFX classes to utilize assets
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4 anni fa |
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app
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c7b44203ad
sanity check
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4 anni fa |
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assets
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cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
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4 anni fa |
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cinterface
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c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
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4 anni fa |
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collision
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 anni fa |
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console
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c04f3ae166
Merge pull request #533 from Ragora/bugfix-linux-release-builds
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4 anni fa |
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core
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3ecdf292d7
* Adjustment: Remove some unnecessary ifdef logic in UUID headers.
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4 anni fa |
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environment
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f185bef8a3
leverage isScriptFile
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4 anni fa |
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forest
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20e4f3c120
wrap to remove ambiguity
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4 anni fa |
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gfx
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86a8fb5854
Merge pull request #523 from Azaezel/alpha40/windowWonk
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4 anni fa |
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gui
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1037b5d718
extraneous entry
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4 anni fa |
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i18n
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 anni fa |
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lighting
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c41b8e00ff
clean up the light.cookie entries
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4 anni fa |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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8 anni fa |
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materials
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76386f433c
fix eronous extra glue code in macro, fix slash direction in include
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4 anni fa |
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math
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b7b4ced8d6
adds binary to decimal and vice versa methods
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4 anni fa |
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module
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 anni fa |
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navigation
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46b0aee637
NavMesh loading from zip file.
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5 anni fa |
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persistence
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 anni fa |
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platform
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e981fd2cc3
Add support for aarch64 / apple silicon
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4 anni fa |
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platformMac
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eac0af2644
Merge commit 'c04f3ae166cf028aa005fb556906f935e52e71fb' into mac-font-stuff
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4 anni fa |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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8 anni fa |
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platformSDL
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254ac462b5
sdl usage standards proposal 3:
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5 anni fa |
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platformWin32
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a0ba345095
Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization
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5 anni fa |
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platformX86UNIX
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3a4f0e8808
* [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned.
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4 anni fa |
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postFx
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555c563b39
More updating of editor icons to assets
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4 anni fa |
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renderInstance
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 anni fa |
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scene
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 anni fa |
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sfx
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b84c959c36
* [OpenAL, Linux] BugFix: Change the OpenAL library loaded on Linux systems to allow it to work without development packages installed for some Linux distros.
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4 anni fa |
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shaderGen
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2287c28d32
be clear where we're referencing gbuffer render targets
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4 anni fa |
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sim
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 anni fa |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 anni fa |
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terrain
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438e6cbb3c
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
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4 anni fa |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 anni fa |
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ts
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48e994f7bd
Shift file handling in importer to a standardized function
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4 anni fa |
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util
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 anni fa |
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windowManager
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431fb05b6f
get the splash screen on linux to stop corrupting the main window
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4 anni fa |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 anni fa |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |