compiler.h 10.0 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _COMPILER_H_
  23. #define _COMPILER_H_
  24. //#define DEBUG_CODESTREAM
  25. #ifdef DEBUG_CODESTREAM
  26. #include <stdio.h>
  27. #endif
  28. #include <string>
  29. #include <unordered_map>
  30. class Stream;
  31. class DataChunker;
  32. #include "platform/platform.h"
  33. #include "console/ast.h"
  34. #include "console/codeBlock.h"
  35. #ifndef _TVECTOR_H_
  36. #include "core/util/tVector.h"
  37. #endif
  38. namespace Compiler
  39. {
  40. /// The opcodes for the TorqueScript VM.
  41. enum CompiledInstructions
  42. {
  43. OP_FUNC_DECL,
  44. OP_CREATE_OBJECT,
  45. OP_ADD_OBJECT,
  46. OP_END_OBJECT,
  47. // Added to fix the stack issue [7/9/2007 Black]
  48. OP_FINISH_OBJECT,
  49. OP_JMPIFFNOT,
  50. OP_JMPIFNOT,
  51. OP_JMPIFF,
  52. OP_JMPIF,
  53. OP_JMPIFNOT_NP,
  54. OP_JMPIF_NP, // 10
  55. OP_JMP,
  56. OP_RETURN,
  57. // fixes a bug when not explicitly returning a value
  58. OP_RETURN_VOID,
  59. OP_RETURN_FLT,
  60. OP_RETURN_UINT,
  61. OP_CMPEQ,
  62. OP_CMPGR,
  63. OP_CMPGE,
  64. OP_CMPLT,
  65. OP_CMPLE,
  66. OP_CMPNE,
  67. OP_XOR, // 20
  68. OP_MOD,
  69. OP_BITAND,
  70. OP_BITOR,
  71. OP_NOT,
  72. OP_NOTF,
  73. OP_ONESCOMPLEMENT,
  74. OP_SHR,
  75. OP_SHL,
  76. OP_AND,
  77. OP_OR, // 30
  78. OP_ADD,
  79. OP_SUB,
  80. OP_MUL,
  81. OP_DIV,
  82. OP_NEG,
  83. OP_INC,
  84. OP_SETCURVAR,
  85. OP_SETCURVAR_CREATE,
  86. OP_SETCURVAR_ARRAY,
  87. OP_SETCURVAR_ARRAY_CREATE,
  88. OP_LOADVAR_UINT,// 40
  89. OP_LOADVAR_FLT,
  90. OP_LOADVAR_STR,
  91. OP_SAVEVAR_UINT,
  92. OP_SAVEVAR_FLT,
  93. OP_SAVEVAR_STR,
  94. OP_LOAD_LOCAL_VAR_UINT,
  95. OP_LOAD_LOCAL_VAR_FLT,
  96. OP_LOAD_LOCAL_VAR_STR,
  97. OP_SAVE_LOCAL_VAR_UINT,
  98. OP_SAVE_LOCAL_VAR_FLT,
  99. OP_SAVE_LOCAL_VAR_STR,
  100. OP_SETCUROBJECT,
  101. OP_SETCUROBJECT_NEW,
  102. OP_SETCUROBJECT_INTERNAL,
  103. OP_SETCURFIELD,
  104. OP_SETCURFIELD_ARRAY, // 50
  105. OP_SETCURFIELD_TYPE,
  106. OP_LOADFIELD_UINT,
  107. OP_LOADFIELD_FLT,
  108. OP_LOADFIELD_STR,
  109. OP_SAVEFIELD_UINT,
  110. OP_SAVEFIELD_FLT,
  111. OP_SAVEFIELD_STR,
  112. OP_STR_TO_UINT,
  113. OP_STR_TO_FLT,
  114. OP_STR_TO_NONE, // 60
  115. OP_FLT_TO_UINT,
  116. OP_FLT_TO_STR,
  117. OP_UINT_TO_FLT,
  118. OP_UINT_TO_STR,
  119. OP_NUM_TO_NONE,
  120. OP_LOADIMMED_UINT,
  121. OP_LOADIMMED_FLT,
  122. OP_TAG_TO_STR,
  123. OP_LOADIMMED_STR, // 70
  124. OP_DOCBLOCK_STR, // 76
  125. OP_LOADIMMED_IDENT,
  126. OP_CALLFUNC,
  127. OP_ADVANCE_STR,
  128. OP_ADVANCE_STR_APPENDCHAR,
  129. OP_ADVANCE_STR_COMMA,
  130. OP_ADVANCE_STR_NUL,
  131. OP_REWIND_STR,
  132. OP_TERMINATE_REWIND_STR, // 80
  133. OP_COMPARE_STR,
  134. OP_PUSH, // String
  135. OP_PUSH_UINT, // Integer
  136. OP_PUSH_FLT, // Float
  137. OP_PUSH_FRAME, // Frame
  138. OP_ASSERT,
  139. OP_BREAK,
  140. OP_ITER_BEGIN, ///< Prepare foreach iterator.
  141. OP_ITER_BEGIN_STR, ///< Prepare foreach$ iterator.
  142. OP_ITER, ///< Enter foreach loop.
  143. OP_ITER_END, ///< End foreach loop.
  144. OP_INVALID, // 90
  145. MAX_OP_CODELEN ///< The amount of op codes.
  146. };
  147. //------------------------------------------------------------
  148. F64 consoleStringToNumber(const char *str, StringTableEntry file = 0, U32 line = 0);
  149. U32 compileBlock(StmtNode *block, CodeStream &codeStream, U32 ip);
  150. //------------------------------------------------------------
  151. struct CompilerIdentTable
  152. {
  153. struct Entry
  154. {
  155. U32 offset;
  156. U32 ip;
  157. Entry *next;
  158. Entry *nextIdent;
  159. };
  160. Entry *list;
  161. void add(StringTableEntry ste, U32 ip);
  162. void reset();
  163. void write(Stream &st);
  164. };
  165. //------------------------------------------------------------
  166. struct CompilerStringTable
  167. {
  168. U32 totalLen;
  169. struct Entry
  170. {
  171. char *string;
  172. U32 start;
  173. U32 len;
  174. bool tag;
  175. Entry *next;
  176. };
  177. Entry *list;
  178. char buf[256];
  179. std::unordered_map<std::string, Entry*> hashTable;
  180. U32 add(const char *str, bool caseSens = true, bool tag = false);
  181. U32 addIntString(U32 value);
  182. U32 addFloatString(F64 value);
  183. void reset();
  184. char *build();
  185. void write(Stream &st);
  186. };
  187. //------------------------------------------------------------
  188. struct CompilerFloatTable
  189. {
  190. struct Entry
  191. {
  192. F64 val;
  193. Entry *next;
  194. };
  195. U32 count;
  196. Entry *list;
  197. U32 add(F64 value);
  198. void reset();
  199. F64 *build();
  200. void write(Stream &st);
  201. };
  202. //------------------------------------------------------------
  203. inline StringTableEntry CodeToSTE(U32 *code, U32 ip)
  204. {
  205. #ifdef TORQUE_CPU_X64
  206. return (StringTableEntry)(*((U64*)(code + ip)));
  207. #else
  208. return (StringTableEntry)(*(code + ip));
  209. #endif
  210. }
  211. extern void(*STEtoCode)(StringTableEntry ste, U32 ip, U32 *ptr);
  212. void evalSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
  213. void compileSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
  214. CompilerStringTable *getCurrentStringTable();
  215. CompilerStringTable &getGlobalStringTable();
  216. CompilerStringTable &getFunctionStringTable();
  217. void setCurrentStringTable(CompilerStringTable* cst);
  218. CompilerFloatTable *getCurrentFloatTable();
  219. CompilerFloatTable &getGlobalFloatTable();
  220. CompilerFloatTable &getFunctionFloatTable();
  221. void setCurrentFloatTable(CompilerFloatTable* cst);
  222. CompilerIdentTable &getIdentTable();
  223. void precompileIdent(StringTableEntry ident);
  224. /// Helper function to reset the float, string, and ident tables to a base
  225. /// starting state.
  226. void resetTables();
  227. void *consoleAlloc(U32 size);
  228. void consoleAllocReset();
  229. extern bool gSyntaxError;
  230. };
  231. /// Utility class to emit and patch bytecode
  232. class CodeStream
  233. {
  234. public:
  235. enum FixType
  236. {
  237. // For loops
  238. FIXTYPE_LOOPBLOCKSTART,
  239. FIXTYPE_BREAK,
  240. FIXTYPE_CONTINUE
  241. };
  242. enum Constants
  243. {
  244. BlockSize = 16384,
  245. };
  246. protected:
  247. typedef struct PatchEntry
  248. {
  249. U32 addr; ///< Address to patch
  250. U32 value; ///< Value to place at addr
  251. PatchEntry(): addr(0), value(0) { ; }
  252. PatchEntry(U32 a, U32 v) : addr(a), value(v) { ; }
  253. } PatchEntry;
  254. typedef struct CodeData
  255. {
  256. U8 *data; ///< Allocated data (size is BlockSize)
  257. U32 size; ///< Bytes used in data
  258. CodeData *next; ///< Next block
  259. } CodeData;
  260. /// @name Emitted code
  261. /// {
  262. CodeData *mCode;
  263. CodeData *mCodeHead;
  264. U32 mCodePos;
  265. /// }
  266. /// @name Code fixing stacks
  267. /// {
  268. Vector<U32> mFixList;
  269. Vector<U32> mFixStack;
  270. Vector<bool> mFixLoopStack;
  271. Vector<PatchEntry> mPatchList;
  272. /// }
  273. Vector<U32> mBreakLines; ///< Line numbers
  274. public:
  275. CodeStream() : mCode(0), mCodeHead(NULL), mCodePos(0)
  276. {
  277. }
  278. ~CodeStream()
  279. {
  280. reset();
  281. if (mCode)
  282. {
  283. dFree(mCode->data);
  284. delete mCode;
  285. }
  286. }
  287. U8 *allocCode(U32 sz);
  288. inline U32 emit(U32 code)
  289. {
  290. U32 *ptr = (U32*)allocCode(4);
  291. *ptr = code;
  292. #ifdef DEBUG_CODESTREAM
  293. printf("code[%u] = %u\n", mCodePos, code);
  294. #endif
  295. return mCodePos++;
  296. }
  297. inline void patch(U32 addr, U32 code)
  298. {
  299. #ifdef DEBUG_CODESTREAM
  300. printf("patch[%u] = %u\n", addr, code);
  301. #endif
  302. mPatchList.push_back(PatchEntry(addr, code));
  303. }
  304. inline U32 emitSTE(const char *code)
  305. {
  306. U64 *ptr = (U64*)allocCode(8);
  307. *ptr = 0;
  308. Compiler::STEtoCode(code, mCodePos, (U32*)ptr);
  309. #ifdef DEBUG_CODESTREAM
  310. printf("code[%u] = %s\n", mCodePos, code);
  311. #endif
  312. mCodePos += 2;
  313. return mCodePos - 2;
  314. }
  315. inline U32 tell()
  316. {
  317. return mCodePos;
  318. }
  319. inline bool inLoop()
  320. {
  321. for (U32 i = 0; i<mFixLoopStack.size(); i++)
  322. {
  323. if (mFixLoopStack[i])
  324. return true;
  325. }
  326. return false;
  327. }
  328. inline U32 emitFix(FixType type)
  329. {
  330. U32 *ptr = (U32*)allocCode(4);
  331. *ptr = (U32)type;
  332. #ifdef DEBUG_CODESTREAM
  333. printf("code[%u] = [FIX:%u]\n", mCodePos, (U32)type);
  334. #endif
  335. mFixList.push_back(mCodePos);
  336. mFixList.push_back((U32)type);
  337. return mCodePos++;
  338. }
  339. inline void pushFixScope(bool isLoop)
  340. {
  341. mFixStack.push_back(mFixList.size());
  342. mFixLoopStack.push_back(isLoop);
  343. }
  344. inline void popFixScope()
  345. {
  346. AssertFatal(mFixStack.size() > 0, "Fix stack mismatch");
  347. U32 newSize = mFixStack[mFixStack.size() - 1];
  348. while (mFixList.size() > newSize)
  349. mFixList.pop_back();
  350. mFixStack.pop_back();
  351. mFixLoopStack.pop_back();
  352. }
  353. void fixLoop(U32 loopBlockStart, U32 breakPoint, U32 continuePoint);
  354. inline void addBreakLine(U32 lineNumber, U32 ip)
  355. {
  356. mBreakLines.push_back(lineNumber);
  357. mBreakLines.push_back(ip);
  358. }
  359. inline U32 getNumLineBreaks()
  360. {
  361. return mBreakLines.size() / 2;
  362. }
  363. void emitCodeStream(U32 *size, U32 **stream, U32 **lineBreaks);
  364. void reset();
  365. };
  366. #endif