Daniel Buckmaster feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 anos atrás
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decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anos atrás
examples 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 11 anos atrás
fps c1d79f1488 Added padding to GuiShapeNameHud labels. 12 anos atrás
fx feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 anos atrás
gameBase 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anos atrás
physics 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion 11 anos atrás
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 anos atrás
sfx 7dbfe6994d Engine directory for ticket #1 13 anos atrás
turret 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
vehicles feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 anos atrás
aiClient.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anos atrás
aiClient.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
aiConnection.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
aiPlayer.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
aiPlayer.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
camera.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anos atrás
camera.h 660250cccf Game cam and eye banking, control schemes 12 anos atrás
cameraSpline.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anos atrás
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 anos atrás
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 anos atrás
debris.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 anos atrás
debris.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gameFunctions.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anos atrás
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 anos atrás
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
guiObjectView.cpp 4e65e1014b Initialize mCameraRotation to (0, 0, 0). 12 anos atrás
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 anos atrás
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anos atrás
item.h 0f22ca64d4 Moved mask updated to protected member set functions. 13 anos atrás
levelInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
levelInfo.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
lightBase.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
lightFlareData.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 anos atrás
lightFlareData.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anos atrás
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 anos atrás
missionMarker.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anos atrás
missionMarker.h 7db02d1f80 Added a flag that sets the transform of spawned objects. 13 anos atrás
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 anos atrás
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
pathCamera.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
player.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anos atrás
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 anos atrás
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
portal.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
prefab.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 anos atrás
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 anos atrás
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 anos atrás
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
resource.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
rigid.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
rigidShape.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 anos atrás
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
shapeBase.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 anos atrás
shapeBase.h 8d90558279 removes non-functional shield and invincibility functionality. 11 anos atrás
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
shapeImage.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 anos atrás
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
staticShape.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anos atrás
trigger.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tsStatic.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anos atrás
tsStatic.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
zone.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás