AzaezelX e88b7a0783 minor cleanups: 5 lat temu
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sdl 059d531b62 linux followup work by tim 6 lat temu
tGL 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
util dd08fd2e7d Add OpenGL support. 11 lat temu
win32 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 lat temu
gfxGLAppleFence.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxGLAppleFence.h dd08fd2e7d Add OpenGL support. 11 lat temu
gfxGLCardProfiler.cpp 059d531b62 linux followup work by tim 6 lat temu
gfxGLCardProfiler.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
gfxGLCircularVolatileBuffer.h b9c207765e uninitialized variables-gfx 5 lat temu
gfxGLCubemap.cpp c57205b1f4 from @rextimmy: final fixes 5 lat temu
gfxGLCubemap.h 175f0eebb7 ongoing WIP of openGL cubemap arrays. 6 lat temu
gfxGLDevice.cpp d86c6aff35 Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork 5 lat temu
gfxGLDevice.h 4223a26f05 no message 5 lat temu
gfxGLDeviceProfiler.cpp b9c207765e uninitialized variables-gfx 5 lat temu
gfxGLEnumTranslate.cpp c57205b1f4 from @rextimmy: final fixes 5 lat temu
gfxGLEnumTranslate.h c57205b1f4 from @rextimmy: final fixes 5 lat temu
gfxGLOcclusionQuery.cpp b4a1d18f42 Core implementation of Physical Based Rendering. 7 lat temu
gfxGLOcclusionQuery.h b4a1d18f42 Core implementation of Physical Based Rendering. 7 lat temu
gfxGLPrimitiveBuffer.cpp b9c207765e uninitialized variables-gfx 5 lat temu
gfxGLPrimitiveBuffer.h dd08fd2e7d Add OpenGL support. 11 lat temu
gfxGLShader.cpp b9c207765e uninitialized variables-gfx 5 lat temu
gfxGLShader.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
gfxGLStateBlock.cpp 059d531b62 linux followup work by tim 6 lat temu
gfxGLStateBlock.h dd08fd2e7d Add OpenGL support. 11 lat temu
gfxGLStateCache.h 000c7b2263 GL work 6 lat temu
gfxGLTextureManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
gfxGLTextureManager.h dd08fd2e7d Add OpenGL support. 11 lat temu
gfxGLTextureObject.cpp e88b7a0783 minor cleanups: 5 lat temu
gfxGLTextureObject.h 9150c7f5ab OpenGL: Mipmaps for GFXGLCubemap. 11 lat temu
gfxGLTextureTarget.cpp 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 lat temu
gfxGLTextureTarget.h 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 lat temu
gfxGLUtils.h 000c7b2263 GL work 6 lat temu
gfxGLVertexAttribLocation.h ace01a313c Add a workaround for the 16 vertex attribute limit on nvidia gl 9 lat temu
gfxGLVertexBuffer.cpp fbfd3ed8ed clang: constructor initialization order 9 lat temu
gfxGLVertexBuffer.h dd08fd2e7d Add OpenGL support. 11 lat temu
gfxGLVertexDecl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 lat temu
gfxGLVertexDecl.h b9c207765e uninitialized variables-gfx 5 lat temu
gfxGLWindowTarget.cpp 60a29777fa WIP updated UI 6 lat temu
gfxGLWindowTarget.h 60a29777fa WIP updated UI 6 lat temu
screenshotGL.cpp e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 lat temu
screenshotGL.h e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 lat temu