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sdl
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059d531b62
linux followup work by tim
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6 lat temu |
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tGL
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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util
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dd08fd2e7d
Add OpenGL support.
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11 lat temu |
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win32
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 lat temu |
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gfxGLAppleFence.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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gfxGLAppleFence.h
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dd08fd2e7d
Add OpenGL support.
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11 lat temu |
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gfxGLCardProfiler.cpp
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059d531b62
linux followup work by tim
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6 lat temu |
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gfxGLCardProfiler.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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gfxGLCircularVolatileBuffer.h
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b9c207765e
uninitialized variables-gfx
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5 lat temu |
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gfxGLCubemap.cpp
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c57205b1f4
from @rextimmy: final fixes
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5 lat temu |
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gfxGLCubemap.h
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175f0eebb7
ongoing WIP of openGL cubemap arrays.
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6 lat temu |
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gfxGLDevice.cpp
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d86c6aff35
Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork
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5 lat temu |
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gfxGLDevice.h
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4223a26f05
no message
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5 lat temu |
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gfxGLDeviceProfiler.cpp
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b9c207765e
uninitialized variables-gfx
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5 lat temu |
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gfxGLEnumTranslate.cpp
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c57205b1f4
from @rextimmy: final fixes
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5 lat temu |
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gfxGLEnumTranslate.h
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c57205b1f4
from @rextimmy: final fixes
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5 lat temu |
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gfxGLOcclusionQuery.cpp
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 lat temu |
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gfxGLOcclusionQuery.h
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 lat temu |
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gfxGLPrimitiveBuffer.cpp
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b9c207765e
uninitialized variables-gfx
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5 lat temu |
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gfxGLPrimitiveBuffer.h
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dd08fd2e7d
Add OpenGL support.
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11 lat temu |
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gfxGLShader.cpp
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b9c207765e
uninitialized variables-gfx
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5 lat temu |
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gfxGLShader.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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gfxGLStateBlock.cpp
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059d531b62
linux followup work by tim
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6 lat temu |
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gfxGLStateBlock.h
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dd08fd2e7d
Add OpenGL support.
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11 lat temu |
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gfxGLStateCache.h
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000c7b2263
GL work
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6 lat temu |
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gfxGLTextureManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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gfxGLTextureManager.h
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dd08fd2e7d
Add OpenGL support.
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11 lat temu |
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gfxGLTextureObject.cpp
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e88b7a0783
minor cleanups:
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5 lat temu |
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gfxGLTextureObject.h
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9150c7f5ab
OpenGL: Mipmaps for GFXGLCubemap.
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11 lat temu |
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gfxGLTextureTarget.cpp
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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7 lat temu |
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gfxGLTextureTarget.h
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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7 lat temu |
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gfxGLUtils.h
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000c7b2263
GL work
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6 lat temu |
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gfxGLVertexAttribLocation.h
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 lat temu |
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gfxGLVertexBuffer.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 lat temu |
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gfxGLVertexBuffer.h
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dd08fd2e7d
Add OpenGL support.
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11 lat temu |
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gfxGLVertexDecl.cpp
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 lat temu |
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gfxGLVertexDecl.h
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b9c207765e
uninitialized variables-gfx
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5 lat temu |
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gfxGLWindowTarget.cpp
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60a29777fa
WIP updated UI
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6 lat temu |
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gfxGLWindowTarget.h
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60a29777fa
WIP updated UI
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6 lat temu |
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screenshotGL.cpp
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 lat temu |
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screenshotGL.h
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 lat temu |