Areloch 0c6174b045 Merge pull request #1920 from elfprince13/variadicConsoleTemplates пре 9 година
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culling 1ee127b753 more unused variable cleanups пре 9 година
mixin b2b950c84a Add missing include guards to some headers пре 11 година
zones 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. пре 9 година
fogStructs.h 55c91d29aa Default value for WaterFogData plane distance пре 12 година
pathManager.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors пре 11 година
pathManager.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
reflectionManager.cpp cc9955e102 unused variable cleanup пре 9 година
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction пре 13 година
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: пре 10 година
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
reflector.cpp cc9955e102 unused variable cleanup пре 9 година
reflector.h 1198932e87 Basic fix for reflections in both stereo rendering modes пре 9 година
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. пре 9 година
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. пре 9 година
sceneContainer.cpp 0c6174b045 Merge pull request #1920 from elfprince13/variadicConsoleTemplates пре 9 година
sceneContainer.h d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. пре 12 година
sceneManager.cpp 6cc7bcd2e0 Merge pull request #1805 from Azaezel/startRightEndRight пре 9 година
sceneManager.h dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. пре 9 година
sceneObject.cpp 172e62a8f1 Mount Process Order Fix 2 пре 9 година
sceneObject.h bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. пре 9 година
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl пре 11 година
sceneRenderState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. пре 9 година
sceneRenderState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. пре 9 година
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
sceneTracker.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
sgUtil.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
simPath.cpp 1f6e66a1d7 directional coloration for pathnodes, as well as enlarges both the look and handle size for ease of use. пре 9 година
simPath.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. пре 9 година