Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. před 4 roky
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cubemapData.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. před 4 roky
cubemapData.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets před 4 roky
debugDraw.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy před 8 roky
debugDraw.h 47411e2d3a Properly mark Parent class of DebugDrawer for Console hierarchy před 5 roky
gfxStateBlockData.cpp 5a933c00d3 Removed old fixed function code from GFX. před 5 roky
gfxStateBlockData.h 5a933c00d3 Removed old fixed function code from GFX. před 5 roky