Daniel Buckmaster 439192f88d Merge pull request #645 from Azaezel/ridgidshape_updateForces 11 سال پیش
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decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 سال پیش
examples 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 11 سال پیش
fps c1d79f1488 Added padding to GuiShapeNameHud labels. 12 سال پیش
fx feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 سال پیش
gameBase 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 سال پیش
physics 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion 11 سال پیش
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 سال پیش
sfx 7dbfe6994d Engine directory for ticket #1 13 سال پیش
turret 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 سال پیش
vehicles feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 سال پیش
aiClient.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 سال پیش
aiClient.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
aiConnection.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
aiPlayer.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 سال پیش
aiPlayer.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
camera.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 سال پیش
camera.h 660250cccf Game cam and eye banking, control schemes 12 سال پیش
cameraSpline.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 سال پیش
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 سال پیش
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 سال پیش
debris.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 سال پیش
debris.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gameFunctions.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 سال پیش
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 سال پیش
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiObjectView.cpp 4e65e1014b Initialize mCameraRotation to (0, 0, 0). 12 سال پیش
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 سال پیش
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 سال پیش
item.h 0f22ca64d4 Moved mask updated to protected member set functions. 13 سال پیش
levelInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
levelInfo.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
lightBase.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
lightFlareData.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 سال پیش
lightFlareData.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 سال پیش
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 سال پیش
missionMarker.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 سال پیش
missionMarker.h 7db02d1f80 Added a flag that sets the transform of spawned objects. 13 سال پیش
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 سال پیش
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
pathCamera.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 سال پیش
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 سال پیش
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
player.cpp 3f687d8f43 Make use of PlayerData::swimForce 11 سال پیش
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 سال پیش
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
portal.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
prefab.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 سال پیش
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 سال پیش
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 سال پیش
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
resource.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 سال پیش
rigid.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
rigidShape.cpp 439192f88d Merge pull request #645 from Azaezel/ridgidshape_updateForces 11 سال پیش
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 سال پیش
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
shapeBase.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 سال پیش
shapeBase.h 8d90558279 removes non-functional shield and invincibility functionality. 11 سال پیش
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
shapeImage.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 سال پیش
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
staticShape.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 سال پیش
trigger.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
tsStatic.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 سال پیش
tsStatic.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
zone.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش