| .. |
|
T3D
|
b7882e7280
Merge pull request #1653 from Areloch/twiLightZone
|
9 лет назад |
|
app
|
794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
|
10 лет назад |
|
assets
|
0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
|
9 лет назад |
|
cinterface
|
12d435c341
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
|
10 лет назад |
|
collision
|
11398bb04e
Issue found with PVS-Studio:
|
10 лет назад |
|
console
|
810ac82eae
Adds a missed cleanup for currentNewObj.
|
9 лет назад |
|
core
|
fc110706a3
corrects safety check for Stream::readLongString
|
9 лет назад |
|
environment
|
6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
|
9 лет назад |
|
forest
|
2753f562e8
shadow caching
|
10 лет назад |
|
gfx
|
27afd2ded1
Resolves the "conflict" with #1598
|
9 лет назад |
|
gui
|
db41a0b30f
Merge pull request #1548 from Azaezel/alphamaskedButtons
|
9 лет назад |
|
i18n
|
527c3790d6
Issue found with PVS-Studio:
|
10 лет назад |
|
lighting
|
dfb8f4f5e5
Makes point and spot lights be correctly culled with zoning like other objects.
|
9 лет назад |
|
main
|
8862bc2f3a
Pass by const reference
|
11 лет назад |
|
materials
|
ee6d9961e3
Merge pull request #1582 from Azaezel/SubSurf
|
9 лет назад |
|
math
|
8a7159c00e
Fixes the drawUtil rendering of polyhedrons by correcting the index ordering to work with triangleStrip as opposed to Fan.
|
9 лет назад |
|
module
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 лет назад |
|
navigation
|
060649dbad
typo "tomove" to "to move"
|
9 лет назад |
|
persistence
|
749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
|
9 лет назад |
|
platform
|
9d47830a8b
Merge branch 'development' of https://github.com/GarageGames/Torque3D into development
|
9 лет назад |
|
platformMac
|
4c17d4bb49
Fix case sensitivity and Platform::fileDelete
|
10 лет назад |
|
platformPOSIX
|
6450294855
Fixes for dedicated build on linux.
|
11 лет назад |
|
platformSDL
|
3bb4fda47a
SDL epoxy stuff.
|
9 лет назад |
|
platformWin32
|
fddc00b39b
Merge branch 'development-gg' into epoxy
|
9 лет назад |
|
platformX86UNIX
|
e48ee1a03a
Fixes the recursive directory dump in the Linux platform code so that module/asset parsing works as expected.
|
9 лет назад |
|
postFx
|
41e5caf22b
Direct3D11 Engine/source changes
|
9 лет назад |
|
renderInstance
|
6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
|
9 лет назад |
|
scene
|
b7882e7280
Merge pull request #1653 from Areloch/twiLightZone
|
9 лет назад |
|
sfx
|
f30aac3655
Merge pull request #1424 from rextimmy/fmod_crash_fix
|
10 лет назад |
|
shaderGen
|
92017332eb
Fixed AccuTexFeatHLSL implicit truncation error
|
9 лет назад |
|
sim
|
de0fe06bc8
Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children.
|
9 лет назад |
|
terrain
|
41e5caf22b
Direct3D11 Engine/source changes
|
9 лет назад |
|
testing
|
fae1bad96c
All unit tests that run now pass.
|
11 лет назад |
|
ts
|
41e5caf22b
Direct3D11 Engine/source changes
|
9 лет назад |
|
util
|
10cb6ab9c4
Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
|
10 лет назад |
|
windowManager
|
95ae0b9863
Removes the old component code and moves the IProcessInput interface file into platform/input/ directory.
|
9 лет назад |
|
ggEndOfLineFix.txt
|
7dbfe6994d
Engine directory for ticket #1
|
13 лет назад |