LuisAntonRebollo dd08fd2e7d Add OpenGL support. пре 11 година
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menus 7dbfe6994d Engine directory for ticket #1 пре 13 година
minidump 4c35fd37af Simple pass over the codebase to standardize the platform types. пре 12 година
nativeDialogs 8ed0f508ca Minimal changes to compile T3D on WIN64. пре 11 година
threads 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency пре 11 година
videoInfo d100bd918e Support graphic cards with 2GB+ VRAM пре 12 година
VFSRes.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
WinPlatformGL.cpp dd08fd2e7d Add OpenGL support. пре 11 година
cardProfile.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
platformWin32.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
winAsmBlit.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
winAsync.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
winCPUInfo.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
winConsole.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. пре 12 година
winConsole.h 539efcb1e1 Input event changes пре 13 година
winDInputDevice.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx пре 12 година
winDInputDevice.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx пре 12 година
winDirectInput.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx пре 12 година
winDirectInput.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx пре 12 година
winDlibrary.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
winExec.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
winFileio.cpp 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency пре 11 година
winFont.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. пре 11 година
winFont.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
winInput.cpp b507dc9555 Merge branch 'master' into console-func-refactor пре 11 година
winMath.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
winMath_ASM.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. пре 11 година
winMemory.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. пре 11 година
winPlatformCPUCount.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. пре 11 година
winProcessControl.cpp 9f47032522 Allow return status to be specified using quitWithStatus. пре 11 година
winRedbook.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
winSemaphore.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
winTLS.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
winTime.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. пре 12 година
winTimer.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
winUser.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. пре 11 година
winVFS.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
winVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. пре 11 година
winVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. пре 11 година
winWindow.cpp 2f416290ab Merge pull request #788 from eightyeight/return-status-code пре 11 година
win_common_prefix.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
win_debug_prefix.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
win_release_prefix.h 7dbfe6994d Engine directory for ticket #1 пре 13 година