Lukas Joergensen c0eec93d55 Avoid nameclash in guiScriptNotifyControl fields 6 éve
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3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. 5 éve
buttons 9fef1b3cd1 uninitialized variables-gui 5 éve
containers 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 éve
controls db6c63d424 Adjusts guiGameListMenuCtrl.cpp to handle Left and Right keys to adjust options, which simultaneously fixes the 'jiggle' issue on the options menu of the BaseGame base UI 5 éve
core c0eec93d55 Avoid nameclash in guiScriptNotifyControl fields 5 éve
editor 4eabbd5bb0 GuiFilterCtrl: Rename identity function to resetFiltering to avoid clash 5 éve
game 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages 5 éve
shiny 76908eae3c Eliminate DefineConsoleMethod 7 éve
theora fd715f3ef3 add loop playback to GuiTheoraCtrl 9 éve
utility dca2dc0074 Implementation of guiRenderTargetVizCtrl 5 éve
worldEditor c746871b0a zlib - remove modified mini variant from assimp. we're using the big one elsewhere 5 éve