Areloch a5b48225c7 Corrected the terrain issue caused by unwanted early-outing due to prior changes. 10 jaren geleden
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forcedMaterialMeshMgr.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
forcedMaterialMeshMgr.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderBinManager.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 jaren geleden
renderBinManager.h b4ea1123dc Remove Interior Object format (DIF) 12 jaren geleden
renderFormatChanger.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. 11 jaren geleden
renderFormatChanger.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderGlowMgr.cpp c5dd7230ad Fix for rendering particles to the glow buffer 10 jaren geleden
renderGlowMgr.h 30a8401d14 Add support for rendering particles to the glow buffer 11 jaren geleden
renderImposterMgr.cpp 53abbe066d added checks for valid pointers after locking 12 jaren geleden
renderImposterMgr.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderMeshMgr.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 jaren geleden
renderMeshMgr.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderObjectMgr.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderObjectMgr.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderOcclusionMgr.cpp 364dd3634d Remove dead code that contains a delete of an uninitialized pointer 11 jaren geleden
renderOcclusionMgr.h 364dd3634d Remove dead code that contains a delete of an uninitialized pointer 11 jaren geleden
renderParticleMgr.cpp 5af91bf07a Merge pull request #921 from lukaspj/Mixed-Particle-Rendering-Warning-Fix 11 jaren geleden
renderParticleMgr.h c5dd7230ad Fix for rendering particles to the glow buffer 10 jaren geleden
renderPassManager.cpp 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. 11 jaren geleden
renderPassManager.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 jaren geleden
renderPassStateToken.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderPassStateToken.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderPrePassMgr.cpp a5b48225c7 Corrected the terrain issue caused by unwanted early-outing due to prior changes. 10 jaren geleden
renderPrePassMgr.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderTerrainMgr.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderTerrainMgr.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderTexTargetBinManager.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. 11 jaren geleden
renderTexTargetBinManager.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderTranslucentMgr.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
renderTranslucentMgr.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden