123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391 |
- #include "CollisionTutorialBullet2.h"
- #include "../CommonInterfaces/CommonGraphicsAppInterface.h"
- #include "../CommonInterfaces/CommonRenderInterface.h"
- #include "../CommonInterfaces/CommonExampleInterface.h"
- #include "LinearMath/btTransform.h"
- #include "../CommonInterfaces/CommonGUIHelperInterface.h"
- #include "../RenderingExamples/TimeSeriesCanvas.h"
- #include "stb_image/stb_image.h"
- #include "Bullet3Common/b3Quaternion.h"
- #include "Bullet3Common/b3Matrix3x3.h"
- #include "../CommonInterfaces/CommonParameterInterface.h"
- #include "LinearMath/btAlignedObjectArray.h"
- #include "CollisionSdkC_Api.h"
- #include "LinearMath/btQuickprof.h"
- ///Not Invented Here link reminder http://www.joelonsoftware.com/articles/fog0000000007.html
- ///todo: use the 'userData' to prevent this use of global variables
- static int gTotalPoints = 0;
- const int sPointCapacity = 10000;
- const int sNumCompounds = 10;
- const int sNumSpheres = 10;
- lwContactPoint pointsOut[sPointCapacity];
- int numNearCallbacks = 0;
- static btVector4 sColors[4] =
- {
- btVector4(1,0.7,0.7,1),
- btVector4(1,1,0.7,1),
- btVector4(0.7,1,0.7,1),
- btVector4(0.7,1,1,1),
- };
- void myNearCallback(plCollisionSdkHandle sdkHandle, plCollisionWorldHandle worldHandle, void* userData, plCollisionObjectHandle objA, plCollisionObjectHandle objB)
- {
- numNearCallbacks++;
- int remainingCapacity = sPointCapacity-gTotalPoints;
- btAssert(remainingCapacity>0);
- if (remainingCapacity>0)
- {
- lwContactPoint* pointPtr = &pointsOut[gTotalPoints];
- int numNewPoints = plCollide(sdkHandle, worldHandle, objA,objB,pointPtr,remainingCapacity);
- btAssert(numNewPoints <= remainingCapacity);
- gTotalPoints+=numNewPoints;
- }
- }
- class CollisionTutorialBullet2 : public CommonExampleInterface
- {
- CommonGraphicsApp* m_app;
- GUIHelperInterface* m_guiHelper;
- int m_tutorialIndex;
-
- TimeSeriesCanvas* m_timeSeriesCanvas0;
-
- plCollisionSdkHandle m_collisionSdkHandle;
- plCollisionWorldHandle m_collisionWorldHandle;
-
- int m_stage;
- int m_counter;
-
- public:
-
- CollisionTutorialBullet2(GUIHelperInterface* guiHelper, int tutorialIndex)
- :m_app(guiHelper->getAppInterface()),
- m_guiHelper(guiHelper),
- m_tutorialIndex(tutorialIndex),
- m_collisionSdkHandle(0),
- m_collisionWorldHandle(0),
- m_stage(0),
- m_counter(0),
- m_timeSeriesCanvas0(0)
- {
-
- gTotalPoints = 0;
- m_app->setUpAxis(1);
- m_app->m_renderer->enableBlend(true);
-
- switch (m_tutorialIndex)
- {
- case TUT_SPHERE_PLANE_RTB3:
- case TUT_SPHERE_PLANE_BULLET2:
- {
-
- if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
- {
- m_collisionSdkHandle = plCreateBullet2CollisionSdk();
- } else
- {
- #ifndef DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
- m_collisionSdkHandle = plCreateRealTimeBullet3CollisionSdk();
- #endif //DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
- }
- if (m_collisionSdkHandle)
- {
- int maxNumObjsCapacity=1024;
- int maxNumShapesCapacity=1024;
- int maxNumPairsCapacity=16384;
- btAlignedObjectArray<plCollisionObjectHandle> colliders;
- m_collisionWorldHandle = plCreateCollisionWorld(m_collisionSdkHandle,maxNumObjsCapacity,maxNumShapesCapacity,maxNumPairsCapacity);
- //create objects, do query etc
- {
- float radius = 1.f;
- void* userPointer = 0;
- {
- for (int j=0;j<sNumCompounds;j++)
- {
- plCollisionShapeHandle compoundShape = plCreateCompoundShape(m_collisionSdkHandle,m_collisionWorldHandle);
- for (int i=0;i<sNumSpheres;i++)
- {
- btVector3 childPos(i*1.5,0,0);
- btQuaternion childOrn(0,0,0,1);
-
- btVector3 scaling(radius,radius,radius);
-
- plCollisionShapeHandle childShape = plCreateSphereShape(m_collisionSdkHandle, m_collisionWorldHandle,radius);
- plAddChildShape(m_collisionSdkHandle,m_collisionWorldHandle,compoundShape, childShape,childPos,childOrn);
-
-
- //m_guiHelper->createCollisionObjectGraphicsObject(colObj,color);
-
- }
- if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
- {
- btCollisionShape* colShape = (btCollisionShape*) compoundShape;
- m_guiHelper->createCollisionShapeGraphicsObject(colShape);
- } else
- {
- }
-
- {
- btVector3 pos(j*sNumSpheres*1.5,-2.4,0);
- btQuaternion orn(0,0,0,1);
- plCollisionObjectHandle colObjHandle = plCreateCollisionObject(m_collisionSdkHandle,m_collisionWorldHandle,userPointer, -1,compoundShape,pos,orn);
- if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
- {
- btCollisionObject* colObj = (btCollisionObject*) colObjHandle;
- btVector4 color=sColors[j&3];
- m_guiHelper->createCollisionObjectGraphicsObject(colObj,color);
- colliders.push_back(colObjHandle);
- plAddCollisionObject(m_collisionSdkHandle, m_collisionWorldHandle,colObjHandle);
- }
- }
- }
- }
- }
- {
- plCollisionShapeHandle colShape = plCreatePlaneShape(m_collisionSdkHandle, m_collisionWorldHandle,0,1,0,-3.5);
- btVector3 pos(0,0,0);
- btQuaternion orn(0,0,0,1);
- void* userPointer = 0;
- plCollisionObjectHandle colObj = plCreateCollisionObject(m_collisionSdkHandle,m_collisionWorldHandle,userPointer, 0,colShape,pos,orn);
- colliders.push_back(colObj);
- plAddCollisionObject(m_collisionSdkHandle, m_collisionWorldHandle,colObj);
- }
- int numContacts = plCollide(m_collisionSdkHandle,m_collisionWorldHandle,colliders[0],colliders[1],pointsOut,sPointCapacity);
- printf("numContacts = %d\n", numContacts);
- void* myUserPtr = 0;
-
- plWorldCollide(m_collisionSdkHandle,m_collisionWorldHandle,myNearCallback, myUserPtr);
- printf("total points=%d\n",gTotalPoints);
-
- //plRemoveCollisionObject(m_collisionSdkHandle,m_collisionWorldHandle,colObj);
- //plDeleteCollisionObject(m_collisionSdkHandle,colObj);
- //plDeleteShape(m_collisionSdkHandle,colShape);
- }
-
- /*
- m_timeSeriesCanvas0 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,512,256,"Constant Velocity");
-
- m_timeSeriesCanvas0 ->setupTimeSeries(2,60, 0);
- m_timeSeriesCanvas0->addDataSource("X position (m)", 255,0,0);
- m_timeSeriesCanvas0->addDataSource("X velocity (m/s)", 0,0,255);
- m_timeSeriesCanvas0->addDataSource("dX/dt (m/s)", 0,0,0);
- */
- break;
- }
-
-
- default:
- {
-
- m_timeSeriesCanvas0 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,512,256,"Unknown");
- m_timeSeriesCanvas0 ->setupTimeSeries(1,60, 0);
-
- }
- };
-
-
- {
- int boxId = m_app->registerCubeShape(100,0.01,100);
- b3Vector3 pos = b3MakeVector3(0,-3.5,0);
- b3Quaternion orn(0,0,0,1);
- b3Vector4 color = b3MakeVector4(1,1,1,1);
- b3Vector3 scaling = b3MakeVector3(1,1,1);
- m_app->m_renderer->registerGraphicsInstance(boxId,pos,orn,color,scaling);
- }
-
- {
- int textureIndex = -1;
-
- if (1)
- {
- int width,height,n;
-
- const char* filename = "data/cube.png";
- const unsigned char* image=0;
-
- const char* prefix[]={"./","../","../../","../../../","../../../../"};
- int numprefix = sizeof(prefix)/sizeof(const char*);
-
- for (int i=0;!image && i<numprefix;i++)
- {
- char relativeFileName[1024];
- sprintf(relativeFileName,"%s%s",prefix[i],filename);
- image = stbi_load(relativeFileName, &width, &height, &n, 3);
- }
-
- b3Assert(image);
- if (image)
- {
- textureIndex = m_app->m_renderer->registerTexture(image,width,height);
- }
- }
-
- }
-
- m_app->m_renderer->writeTransforms();
- }
- virtual ~CollisionTutorialBullet2()
- {
- delete m_timeSeriesCanvas0;
- plDeleteCollisionWorld(m_collisionSdkHandle,m_collisionWorldHandle);
- plDeleteCollisionSdk(m_collisionSdkHandle);
- m_timeSeriesCanvas0 = 0;
- m_app->m_renderer->enableBlend(false);
- }
-
-
- virtual void initPhysics()
- {
- }
- virtual void exitPhysics()
- {
-
- }
-
-
- virtual void stepSimulation(float deltaTime)
- {
- #ifndef BT_NO_PROFILE
- CProfileManager::Reset();
- #endif
-
-
-
- void* myUserPtr = 0;
-
- gTotalPoints = 0;
- numNearCallbacks = 0;
- {
- BT_PROFILE("plWorldCollide");
- if (m_collisionSdkHandle && m_collisionWorldHandle)
- {
- plWorldCollide(m_collisionSdkHandle,m_collisionWorldHandle,myNearCallback, myUserPtr);
- }
- }
- #if 0
- switch (m_tutorialIndex)
- {
- case TUT_SPHERE_SPHERE:
- {
- if (m_timeSeriesCanvas0)
- {
- float xPos = 0.f;
- float xVel = 1.f;
- m_timeSeriesCanvas0->insertDataAtCurrentTime(xPos,0,true);
- m_timeSeriesCanvas0->insertDataAtCurrentTime(xVel,1,true);
- }
- break;
- }
-
- default:
- {
- }
-
- };
- #endif
-
- if (m_timeSeriesCanvas0)
- m_timeSeriesCanvas0->nextTick();
-
-
-
- // m_app->m_renderer->writeSingleInstanceTransformToCPU(m_bodies[i]->m_worldPose.m_position, m_bodies[i]->m_worldPose.m_orientation, m_bodies[i]->m_graphicsIndex);
-
-
- m_app->m_renderer->writeTransforms();
- #ifndef BT_NO_PROFILE
- CProfileManager::Increment_Frame_Counter();
- #endif
- }
- virtual void renderScene()
- {
- if (m_app && m_app->m_renderer)
- {
- m_app->m_renderer->renderScene();
- m_app->m_renderer->clearZBuffer();
- m_app->drawText3D("X",1,0,0,1);
- m_app->drawText3D("Y",0,1,0,1);
- m_app->drawText3D("Z",0,0,1,1);
- for (int i=0;i<gTotalPoints;i++)
- {
- const lwContactPoint& contact = pointsOut[i];
- btVector3 color(1,1,0);
- btScalar lineWidth=3;
- if (contact.m_distance<0)
- {
- color.setValue(1,0,0);
- }
- m_app->m_renderer->drawLine(contact.m_ptOnAWorld,contact.m_ptOnBWorld,color,lineWidth);
- }
- }
-
- }
-
- virtual void physicsDebugDraw(int debugDrawFlags)
- {
-
-
- }
- virtual bool mouseMoveCallback(float x,float y)
- {
- return false;
- }
- virtual bool mouseButtonCallback(int button, int state, float x, float y)
- {
- return false;
- }
- virtual bool keyboardCallback(int key, int state)
- {
- return false;
- }
-
- virtual void resetCamera()
- {
- float dist = 10.5;
- float pitch = 136;
- float yaw = 32;
- float targetPos[3]={0,0,0};
- if (m_app->m_renderer && m_app->m_renderer->getActiveCamera())
- {
- m_app->m_renderer->getActiveCamera()->setCameraDistance(dist);
- m_app->m_renderer->getActiveCamera()->setCameraPitch(pitch);
- m_app->m_renderer->getActiveCamera()->setCameraYaw(yaw);
- m_app->m_renderer->getActiveCamera()->setCameraTargetPosition(targetPos[0],targetPos[1],targetPos[2]);
- }
- }
- };
- class CommonExampleInterface* CollisionTutorialBullet2CreateFunc(struct CommonExampleOptions& options)
- {
- return new CollisionTutorialBullet2(options.m_guiHelper, options.m_option);
- }
|