AzaezelX f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 rokov pred
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guiArrayCtrl.cpp 539efcb1e1 Input event changes 13 rokov pred
guiArrayCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiCanvas.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 rokov pred
guiCanvas.h e035aa9114 GuiCanvas Callbacks 4 rokov pred
guiControl.cpp 98a079a797 code duplication prune. should aid in stability 4 rokov pred
guiControl.h 35500a87c6 initial port of the new interpreter 4 rokov pred
guiDefaultControlRender.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 rokov pred
guiDefaultControlRender.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiOffscreenCanvas.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
guiOffscreenCanvas.h 8b43ff3465 Update guiOffscreenCanvas.h 9 rokov pred
guiScriptNotifyControl.cpp c0eec93d55 Avoid nameclash in guiScriptNotifyControl fields 5 rokov pred
guiScriptNotifyControl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiTypes.cpp 98a079a797 code duplication prune. should aid in stability 4 rokov pred
guiTypes.h 98a079a797 code duplication prune. should aid in stability 4 rokov pred