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guiArrayCtrl.cpp
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539efcb1e1
Input event changes
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13 rokov pred |
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guiArrayCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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guiCanvas.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 rokov pred |
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guiCanvas.h
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e035aa9114
GuiCanvas Callbacks
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4 rokov pred |
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guiControl.cpp
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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guiControl.h
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35500a87c6
initial port of the new interpreter
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4 rokov pred |
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guiDefaultControlRender.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 rokov pred |
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guiDefaultControlRender.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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guiOffscreenCanvas.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 rokov pred |
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guiOffscreenCanvas.h
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8b43ff3465
Update guiOffscreenCanvas.h
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9 rokov pred |
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guiScriptNotifyControl.cpp
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c0eec93d55
Avoid nameclash in guiScriptNotifyControl fields
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5 rokov pred |
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guiScriptNotifyControl.h
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |
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guiTypes.cpp
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
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guiTypes.h
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |