AzaezelX f7cf1c020c inject getworldtotangent and getworldnormal to ensure var order преди 4 години
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accuFeatureGLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets преди 4 години
accuFeatureGLSL.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. преди 11 години
bumpGLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets преди 4 години
bumpGLSL.h 9221b4dd10 Update GLSL Shadergen. Not used on DX9. преди 11 години
customFeatureGLSL.cpp 35500a87c6 initial port of the new interpreter преди 4 години
customFeatureGLSL.h 35500a87c6 initial port of the new interpreter преди 4 години
debugVizFeatureGLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets преди 4 години
debugVizFeatureGLSL.h 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. преди 6 години
depthGLSL.cpp edd1e0a270 Removes Direct3D9 functionality. преди 8 години
depthGLSL.h 9221b4dd10 Update GLSL Shadergen. Not used on DX9. преди 11 години
paraboloidGLSL.cpp 9221b4dd10 Update GLSL Shadergen. Not used on DX9. преди 11 години
paraboloidGLSL.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
shaderCompGLSL.cpp 197a62f6ea Convert dStrcmp to String::compare for more cases преди 5 години
shaderCompGLSL.h 6450294855 Fixes for dedicated build on linux. преди 11 години
shaderFeatureGLSL.cpp f7cf1c020c inject getworldtotangent and getworldnormal to ensure var order преди 4 години
shaderFeatureGLSL.h a1117b1c41 add getInWorldNormal method glsl side преди 4 години
shaderGenGLSL.cpp 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. преди 8 години
shaderGenGLSL.h 196b214eae engine: преди 10 години
shaderGenGLSLInit.cpp 0c7811bd1a shift pbrconfig to ORM преди 5 години