Areloch adec6e7c74 Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. 4 years ago
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RiverEditorGui, EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
RiverEditorGui.gui 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 years ago
RiverEditorSettingsTab,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
RiverEditorSettingsTab.gui 6f7fdca87d lotsa fixes. 4 years ago
RiverEditorToolbar, EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
RiverEditorToolbar.gui 17231ca9fb Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 years ago
main.tscript 683c438b09 Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. 4 years ago
riverEditor.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 years ago
riverEditorGui.tscript adec6e7c74 Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. 4 years ago