Brian Roberts 52ecd8bb0f Merge pull request #395 from Areloch/MarkActiveScene il y a 5 ans
..
gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp il y a 6 ans
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space il y a 6 ans
guiAnimBitmapCtrl.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice il y a 7 ans
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. il y a 9 ans
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiBitmapBarCtrl.cpp f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) il y a 9 ans
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl il y a 9 ans
guiBitmapBorderCtrl.cpp 2002d74b78 Issue found with PVS-Studio: il y a 10 ans
guiBitmapCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
guiBitmapCtrl.h f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) il y a 9 ans
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
guiConsole.cpp 8a7c09c8fe Clean up redundant variables il y a 7 ans
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. il y a 7 ans
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp il y a 10 ans
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiDecoyCtrl.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess il y a 7 ans
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiFileTreeCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiGameListMenuCtrl.cpp 87217e2365 Removes unneeded redundant asserts when the functions already have range sanity checks il y a 5 ans
guiGameListMenuCtrl.h bca972ae24 Adds a flag to the guiGameListMenuCtrl to allow consuming of key input events. This allows for overriding other active keybinds that may be in play when a menu is active. il y a 5 ans
guiGameListOptionsCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
guiGameListOptionsCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface il y a 5 ans
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
guiListBoxCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 il y a 8 ans
guiMLTextCtrl.h 350d3e6702 Fixes 2 minor mistake corrections il y a 5 ans
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes il y a 13 ans
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiMaterialCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
guiMaterialCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiPopUpCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
guiPopUpCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiPopUpCtrlEx.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
guiPopUpCtrlEx.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only il y a 6 ans
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() il y a 9 ans
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiTextEditCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
guiTextEditCtrl.h 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. il y a 5 ans
guiTextEditSliderBitmapCtrl.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiTextListCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface il y a 5 ans
guiTextListCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface il y a 5 ans
guiTreeViewCtrl.cpp 27cf3466c3 WIP of marking active scene in the scenetree il y a 5 ans
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration il y a 6 ans