Areloch e00bd847fd Fixes Bullet not supporting holes in terrain. 9 سال پیش
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assets 6cc7bcd2e0 Merge pull request #1805 from Azaezel/startRightEndRight 9 سال پیش
components 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 سال پیش
decal 988bd47d52 Visibility change as sugested by dottools 10 سال پیش
examples 3a18819e1e Issue found by PVS Studio: 10 سال پیش
fps 00a4a21e3f Merge pull request #1790 from blackwc/guihealthbarhud-flip 9 سال پیش
fx 269b195355 Merge pull request #1804 from Azaezel/greatestZero 9 سال پیش
gameBase e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 سال پیش
physics e00bd847fd Fixes Bullet not supporting holes in terrain. 9 سال پیش
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 سال پیش
sfx fbfd3ed8ed clang: constructor initialization order 9 سال پیش
turret e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 سال پیش
vehicles 1ee127b753 more unused variable cleanups 9 سال پیش
accumulationVolume.cpp 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. 9 سال پیش
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 سال پیش
aiClient.cpp 2f48f31a6f Fixed String comparisons. 11 سال پیش
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 سال پیش
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 سال پیش
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
aiPlayer.cpp 8121408029 doc correction 9 سال پیش
aiPlayer.h ef3162616b Removes an extraneous Namespace usage on a function declaration that could cause compiler errors. 9 سال پیش
camera.cpp ba91478fad Baseline working openvr code 9 سال پیش
camera.h ba91478fad Baseline working openvr code 9 سال پیش
cameraSpline.cpp a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. 9 سال پیش
cameraSpline.h a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. 9 سال پیش
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
containerQuery.h fbfd3ed8ed clang: constructor initialization order 9 سال پیش
convexShape.cpp 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 سال پیش
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 سال پیش
debris.cpp 1ee127b753 more unused variable cleanups 9 سال پیش
debris.h 0e896a9a02 clang: unsigned>0 checks 9 سال پیش
entity.cpp 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. 9 سال پیش
entity.h 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) 9 سال پیش
gameFunctions.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 سال پیش
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 سال پیش
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 سال پیش
groundPlane.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiMaterialPreview.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
guiObjectView.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 سال پیش
item.cpp cd3b080526 Item Mounting 9 سال پیش
item.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 سال پیش
levelInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
levelInfo.h 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. 9 سال پیش
lightAnimData.cpp ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 سال پیش
lightAnimData.h ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 سال پیش
lightBase.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 سال پیش
lightBase.h 2753f562e8 shadow caching 10 سال پیش
lightDescription.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 سال پیش
lightDescription.h 2753f562e8 shadow caching 10 سال پیش
lightFlareData.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. 11 سال پیش
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 سال پیش
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 سال پیش
missionMarker.cpp a285b7b07b SpawnSphere Mounting 9 سال پیش
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 سال پیش
objectTypes.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 سال پیش
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
pathCamera.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 سال پیش
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 سال پیش
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
player.cpp e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 سال پیش
player.h 269b195355 Merge pull request #1804 from Azaezel/greatestZero 9 سال پیش
pointLight.cpp 2753f562e8 shadow caching 10 سال پیش
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
portal.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
prefab.cpp 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. 9 سال پیش
prefab.h 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. 9 سال پیش
projectile.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 سال پیش
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 سال پیش
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
resource.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: 10 سال پیش
rigid.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
rigidShape.cpp 1ee127b753 more unused variable cleanups 9 سال پیش
rigidShape.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 سال پیش
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
shapeBase.cpp fbfd3ed8ed clang: constructor initialization order 9 سال پیش
shapeBase.h 5f5466d90d clang: consistent callbacks 9 سال پیش
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
shapeImage.cpp 5f5466d90d clang: consistent callbacks 9 سال پیش
spotLight.cpp 2753f562e8 shadow caching 10 سال پیش
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
staticShape.cpp e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 سال پیش
staticShape.h 5f5466d90d clang: consistent callbacks 9 سال پیش
trigger.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 سال پیش
trigger.h a1740e8a9c Made Trigger friendlier towards inheritance. 13 سال پیش
tsStatic.cpp 4c59f39c09 Merge pull request #1642 from Azaezel/globalAccumulation 9 سال پیش
tsStatic.h 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. 9 سال پیش
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
zone.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش