AzaezelX 3de60baf79 retool ShadowMaterialHook::_overrideFeatures so we're not including a bunch of extraneous features há 5 anos atrás
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cubeLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
cubeLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
dualParaboloidLightShadowMap.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. há 11 anos atrás
dualParaboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
lightShadowMap.cpp 6ade6f08ce Updated Assimp há 5 anos atrás
lightShadowMap.h 66cc6fb9d1 Removes current implement of shadow caching há 6 anos atrás
paraboloidLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
paraboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
pssmLightShadowMap.cpp f52c3d5ed2 uninitialized variables-lighting há 5 anos atrás
pssmLightShadowMap.h 2753f562e8 shadow caching há 10 anos atrás
shadowCommon.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
shadowMapManager.cpp 66cc6fb9d1 Removes current implement of shadow caching há 6 anos atrás
shadowMapManager.h 66cc6fb9d1 Removes current implement of shadow caching há 6 anos atrás
shadowMapPass.cpp ff4b025c2c adds alphatest shadows for translucent objects há 5 anos atrás
shadowMapPass.h f52c3d5ed2 uninitialized variables-lighting há 5 anos atrás
shadowMatHook.cpp 3de60baf79 retool ShadowMaterialHook::_overrideFeatures so we're not including a bunch of extraneous features há 5 anos atrás
shadowMatHook.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
singleLightShadowMap.cpp 91e542b8ec SceneCullingState with culling and camera frustum há 12 anos atrás
singleLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás