AzaezelX de385bc220 Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Areloch/Torque3D into PBR_ProbeArrayGLWIP 6 år sedan
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T3D e2b194182c Undid debug work, shifted logic over entirely to utilize the updateTexture methods. Refactored probe init'ing so they'll load correctly without nudging, properly sequestered skylights from the probe array and updated the shader to contain az's changes as well as skylight and probe array changes. 6 år sedan
afx 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 år sedan
app cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 år sedan
assets 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 år sedan
cinterface 870ee9fb5b Integrate new CInterface into the engine-console 7 år sedan
collision 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 år sedan
console 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 år sedan
core 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 år sedan
environment 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 år sedan
forest 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 år sedan
gfx 65fb8bc5f3 Ongoing fiddling with correcting the forward render behavior. 6 år sedan
gui 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 år sedan
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 år sedan
lighting 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) 7 år sedan
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 år sedan
materials 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) 7 år sedan
math 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 år sedan
module 870ee9fb5b Integrate new CInterface into the engine-console 7 år sedan
navigation 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 år sedan
persistence cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 år sedan
platform 644f4071ed Merge pull request #2246 from lukaspj/update-cinterface 7 år sedan
platformMac ae1f5a3c89 Update the CInterface 7 år sedan
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 år sedan
platformSDL 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 år sedan
platformWin32 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 år sedan
platformX86UNIX 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 år sedan
postFx 87e9d3edbd Correct stateblock settings to display probes more correctly without crushing other forward elements. 6 år sedan
renderInstance 65fb8bc5f3 Ongoing fiddling with correcting the forward render behavior. 6 år sedan
scene 70d85d2241 Begun hook-in of skylight into array 6 år sedan
sfx 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 år sedan
shaderGen 26b3ecff4c Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Areloch/Torque3D into PBR_ProbeArrayGLWIP 6 år sedan
sim 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 år sedan
sqlite 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 år sedan
terrain 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 år sedan
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 år sedan
ts 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 år sedan
util 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 år sedan
windowManager 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) 7 år sedan
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 år sedan
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 år sedan