Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
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guiArrayCtrl.cpp 539efcb1e1 Input event changes 13 жил өмнө
guiArrayCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiCanvas.cpp edd1e0a270 Removes Direct3D9 functionality. 8 жил өмнө
guiCanvas.h 95ae0b9863 Removes the old component code and moves the IProcessInput interface file into platform/input/ directory. 9 жил өмнө
guiControl.cpp fbfd3ed8ed clang: constructor initialization order 9 жил өмнө
guiControl.h 734688ff7e Implement basic keyboard & mouse support for openvr overlays 9 жил өмнө
guiDefaultControlRender.cpp 2002d74b78 Issue found with PVS-Studio: 10 жил өмнө
guiDefaultControlRender.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiOffscreenCanvas.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiOffscreenCanvas.h 8b43ff3465 Update guiOffscreenCanvas.h 9 жил өмнө
guiScriptNotifyControl.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiScriptNotifyControl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiTypes.h 3ca67b3148 Update guiTypes.h 10 жил өмнө