Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
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moduleCallbacks.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年之前
moduleDefinition.cpp a069496ad3 ModuleDefinition: Remove duplicate addProtectedField for ModuleId 5 年之前
moduleDefinition.h 17cec11b97 Added refactor of Editor Settings window 6 年之前
moduleDefinition_ScriptBinding.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年之前
moduleManager.cpp 8148bdfcdd ModuleManager and AssetManager updated for T3D mount system. 5 年之前
moduleManager.h e8564680e4 Better handling for finding modules by file path. Mainly used in asset importer 5 年之前
moduleManager_ScriptBinding.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
moduleMergeDefinition.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年之前
moduleMergeDefinition.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年之前
tamlModuleIdUpdateVisitor.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年之前