marauder2k7 d3f8fee74e update assimp lib 10 months ago
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IPHONEOS_ARM64E_TOOLCHAIN.cmake d7cdf54661 * Adjustment: Initial CMake reworking. 3 years ago
IPHONEOS_ARM64_TOOLCHAIN.cmake d7cdf54661 * Adjustment: Initial CMake reworking. 3 years ago
IPHONEOS_ARMV6_TOOLCHAIN.cmake d7cdf54661 * Adjustment: Initial CMake reworking. 3 years ago
IPHONEOS_ARMV7S_TOOLCHAIN.cmake d7cdf54661 * Adjustment: Initial CMake reworking. 3 years ago
IPHONEOS_ARMV7_TOOLCHAIN.cmake d7cdf54661 * Adjustment: Initial CMake reworking. 3 years ago
IPHONEOS_I386_TOOLCHAIN.cmake d7cdf54661 * Adjustment: Initial CMake reworking. 3 years ago
IPHONEOS_X86_64_TOOLCHAIN.cmake d7cdf54661 * Adjustment: Initial CMake reworking. 3 years ago
README.md d3f8fee74e update assimp lib 10 months ago
build.sh d3f8fee74e update assimp lib 10 months ago

README.md

assimp for iOS

(deployment target 6.0+, 32/64bit)

Requirements

  • cmake
  • pkg-config

Note: all these packages can be installed with brew

Builds assimp libraries for several iOS CPU architectures at once, and outputs a fat binary / XCFramework from the result.

Run the build.sh script from the ./port/iOS/ directory. See ./build.sh --help for information about command line options.

shadeds-Mac:iOS arul$ ./build.sh --help
[!] ./build.sh - assimp iOS build script
 - don't build fat library (--no-fat)
 - supported architectures(--archs): armv7, armv7s, arm64, i386, x86_64
 - supported C++ STD libs.(--stdlib): libc++, libstdc++

Example:

cd ./port/iOS/
./build.sh --stdlib=libc++ --archs="arm64 x86_64" --no-fat --min-version="16.0"

Supported architectures/devices:

Simulator CPU Architectures

  • i386
  • x86_64

Device

  • ARMv6 (dropped after iOS 6.0)
  • ARMv7
  • ARMv7-s
  • ARM64

Building with older iOS SDK versions

The script should work out of the box for the iOS 8.x SDKs and probably newer releases as well. If you are using SDK version 7.x or older, you need to specify the exact SDK version inside build.sh, for example:

IOS_SDK_VERSION=7.1

Optimization

By default, no compiler optimizations are specified inside the build script. For an optimized build, add the corresponding flags to the CFLAGS definition inside build.sh.