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- #ifndef BEST_FIT_H
- #define BEST_FIT_H
- /*----------------------------------------------------------------------
- Copyright (c) 2004 Open Dynamics Framework Group
- www.physicstools.org
- All rights reserved.
- Redistribution and use in source and binary forms, with or without modification, are permitted provided
- that the following conditions are met:
- Redistributions of source code must retain the above copyright notice, this list of conditions
- and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- Neither the name of the Open Dynamics Framework Group nor the names of its contributors may
- be used to endorse or promote products derived from this software without specific prior written permission.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 'AS IS' AND ANY EXPRESS OR IMPLIED WARRANTIES,
- INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE INTEL OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- -----------------------------------------------------------------------*/
- // http://codesuppository.blogspot.com
- //
- // mailto: [email protected]
- //
- // http://www.amillionpixels.us
- //
- // This routine was released in 'snippet' form
- // by John W. Ratcliff mailto:[email protected]
- // on March 22, 2006.
- //
- // This routine computes the 'best fit' plane equation to
- // a set of input data points with an optional per vertex
- // weighting component.
- //
- // The implementation for this was lifted directly from
- // David Eberly's Magic Software implementation.
- // computes the best fit plane to a collection of data points.
- // returns the plane equation as A,B,C,D format. (Ax+By+Cz+D)
- bool getBestFitPlane(unsigned int vcount, // number of input data points
- const float *points, // starting address of points array.
- unsigned int vstride, // stride between input points.
- const float *weights, // *optional point weighting values.
- unsigned int wstride, // weight stride for each vertex.
- float *plane);
- float getBoundingRegion(unsigned int vcount,const float *points,unsigned int pstride,float *bmin,float *bmax); // returns the diagonal distance
- bool overlapAABB(const float *bmin1,const float *bmax1,const float *bmin2,const float *bmax2); // return true if the two AABB's overlap.
- #endif
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